[MOD]Imperial Tomb - 30 New Monsters - 50 Floors FINISHED !
Re: [MOD]Imperial Tomb - 30 New Monsters - 50 Floors FINISHE
Hi, regardless your introduction about "no epic floor" in your dungeon, you should at least add "dm_pillar_walledge" to all convex corners (use spawn scripts for secretdoor open) and some random decorations (to highlight the work of Germanny).
There are some bugs on stairs down to level 2/3.
I will try longer tomorrow.
There are some bugs on stairs down to level 2/3.
I will try longer tomorrow.
Re: [MOD]Imperial Tomb - 30 New Monsters - 50 Floors FINISHE
Yes - I have to do some rework on stairs and test the dungeon again.
I found an issues on floor 11
This is very simple mod
- no cinematics
- no decorations
-lots of fightz and crazy monsters
Mod deleted to rework - I will do some more tests.
I found an issues on floor 11
This is very simple mod
- no cinematics
- no decorations
-lots of fightz and crazy monsters
Mod deleted to rework - I will do some more tests.
Re: [MOD]Imperial Tomb - 30 New Monsters - 50 Floors FINISHE
Ah... I just started it yesterday.
Btw...is it pure hack and slash or can I expect some puzzles?
Btw...is it pure hack and slash or can I expect some puzzles?
Re: [MOD]Imperial Tomb - 30 New Monsters - 50 Floors FINISHE
It's 50 levels, what do you think
Finished Dungeons - complete mods to play
Re: [MOD]Imperial Tomb - 30 New Monsters - 50 Floors FINISHE
All the hype...... all the teases.... now, the files are gone from Nexus.
Regards,
RMariano
RMariano
Re: [MOD]Imperial Tomb - 30 New Monsters - 50 Floors FINISHE
I think it's pure hack and slash. But yet, it can or not contain puzzles now and then, right?Komag wrote:It's 50 levels, what do you think
Re: [MOD]Imperial Tomb - 30 New Monsters - 50 Floors FINISHE
leewroy wrote:I think it's pure hack and slash. But yet, it can or not contain puzzles now and then, right?Komag wrote:It's 50 levels, what do you think
That's nice..... but where's the file?
As per Nexus;
"No files have been uploaded yet."
Regards,
RMariano
RMariano
Re: [MOD]Imperial Tomb - 30 New Monsters - 50 Floors FINISHE
Ok, so, I go down to level 7 but I found no puzzle and no new monster. Is it correct?
Besides, all corridors are very, very, very long and rooms are very, very, very big.
Unlike my mage, I've not enought willpower to continue tonight...
Regarding the bugs, you should review the facing of all your stairs, add the "dm_pillar_walledge" or use a pillar wallset, and check the ceiling's decoration you have removed from Germanny's pack (there are some black holes).
Besides, all corridors are very, very, very long and rooms are very, very, very big.
Unlike my mage, I've not enought willpower to continue tonight...
Regarding the bugs, you should review the facing of all your stairs, add the "dm_pillar_walledge" or use a pillar wallset, and check the ceiling's decoration you have removed from Germanny's pack (there are some black holes).
Re: [MOD]Imperial Tomb - 30 New Monsters - 50 Floors FINISHE
I wanted to try this game, but when I use the link in the first post, there are no files to download.
Re: [MOD]Imperial Tomb - 30 New Monsters - 50 Floors FINISHE
Like the author said, the mod is being fixedAllanius2 wrote:I wanted to try this game, but when I use the link in the first post, there are no files to download.