Community Asset Pack (C.A.P.) [Updated: 24/01/13]
Re: Community Asset Pack (C.A.P.) [Updated: 21/10/12]
Good idea for a time stamp for updates.
"I'm okay with being referred to as a goddess."
Community Model Request Thread
See what I'm working on right now: Neikun's Workshop
Lead Coordinator for Legends of the Northern Realms Project
Community Model Request Thread
See what I'm working on right now: Neikun's Workshop
Lead Coordinator for Legends of the Northern Realms Project
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Re: Community Asset Pack (C.A.P.) [Updated: 21/10/12]
I've got a small entry. If I make a bunch of stuff like it, I'll probably put it on the nexus.
Marble Lever:
http://www.filedropper.com/marblelever
All the textures are in-game textures, so only a model file is needed.
Image:
EDIT: Made an obsidian one as well.
Obsidian Lever:
http://www.filedropper.com/obsidianlever
Image:
I've decided to work on a lever pack.
Progress: 103 custom levers.
Some of these look spectacular. (See fancy_lever_wood when released)
-Holy moley, guys. I'm going a little crazy over here.
guys...
Side project, dragon eggs:
Okay. Phew. They're done. I"m going to pack them and put them on the nexus. Link coming shortly.
Marble Lever:
http://www.filedropper.com/marblelever
All the textures are in-game textures, so only a model file is needed.
Image:
SpoilerShow
Obsidian Lever:
http://www.filedropper.com/obsidianlever
Image:
SpoilerShow
SpoilerShow
Some of these look spectacular. (See fancy_lever_wood when released)
-Holy moley, guys. I'm going a little crazy over here.
SpoilerShow
Side project, dragon eggs:
SpoilerShow
Last edited by Neikun on Wed Oct 24, 2012 2:45 am, edited 10 times in total.
"I'm okay with being referred to as a goddess."
Community Model Request Thread
See what I'm working on right now: Neikun's Workshop
Lead Coordinator for Legends of the Northern Realms Project
Community Model Request Thread
See what I'm working on right now: Neikun's Workshop
Lead Coordinator for Legends of the Northern Realms Project
- Message me to join in!
Re: Community Asset Pack (C.A.P.) [Updated: 21/10/12]
I envisage another side project... lightsabers!!Neikun wrote: I've decided to work on a lever pack.Progress: 14 custom levers.SpoilerShow
Puzzle Frameworks - http://www.grimrock.net/forum/viewtopic.php?f=14&t=4564
Magic Pack - https://www.nexusmods.com/grimrock/mods/70
Area of Effect Spell System - http://www.grimrock.net/forum/viewtopic ... 150#p44382
Magic Pack - https://www.nexusmods.com/grimrock/mods/70
Area of Effect Spell System - http://www.grimrock.net/forum/viewtopic ... 150#p44382
Re: Community Asset Pack (C.A.P.) [Updated: 21/10/12]
Ahahaha. A little trickier, but maybe..
"I'm okay with being referred to as a goddess."
Community Model Request Thread
See what I'm working on right now: Neikun's Workshop
Lead Coordinator for Legends of the Northern Realms Project
Community Model Request Thread
See what I'm working on right now: Neikun's Workshop
Lead Coordinator for Legends of the Northern Realms Project
- Message me to join in!
Re: Community Asset Pack (C.A.P.) [Updated: 23/10/12]
Updated 23/10/12
Grimrock Community 'FrankenDungeon 2012. Submit your entry now!: http://tinyurl.com/cnupr7h
SUBMIT YOUR ASSETS! Community Asset Pack (C.A.P.): http://tinyurl.com/bqvykrp
Behold! The HeroQuest Revival!: http://tinyurl.com/cu52ksc
SUBMIT YOUR ASSETS! Community Asset Pack (C.A.P.): http://tinyurl.com/bqvykrp
Behold! The HeroQuest Revival!: http://tinyurl.com/cu52ksc
Re: Community Asset Pack (C.A.P.) [Updated: 23/10/12]
Just a suggestion, you should post Nexus links rather than forum post links.
Also, there's no need to list patrols, or monster groups as it's up to the downloader to script the monster in groups.
Also, there's no need to list patrols, or monster groups as it's up to the downloader to script the monster in groups.
"I'm okay with being referred to as a goddess."
Community Model Request Thread
See what I'm working on right now: Neikun's Workshop
Lead Coordinator for Legends of the Northern Realms Project
Community Model Request Thread
See what I'm working on right now: Neikun's Workshop
Lead Coordinator for Legends of the Northern Realms Project
- Message me to join in!
Re: Community Asset Pack (C.A.P.) [Updated: 23/10/12]
wait... you can script them into groups ?Neikun wrote:Just a suggestion, you should post Nexus links rather than forum post links.
Also, there's no need to list patrols, or monster groups as it's up to the downloader to script the monster in groups.
i take it 4 cubes in a squad would make the editor crash?
Grimrock Community 'FrankenDungeon 2012. Submit your entry now!: http://tinyurl.com/cnupr7h
SUBMIT YOUR ASSETS! Community Asset Pack (C.A.P.): http://tinyurl.com/bqvykrp
Behold! The HeroQuest Revival!: http://tinyurl.com/cu52ksc
SUBMIT YOUR ASSETS! Community Asset Pack (C.A.P.): http://tinyurl.com/bqvykrp
Behold! The HeroQuest Revival!: http://tinyurl.com/cu52ksc
Re: Community Asset Pack (C.A.P.) [Updated: 23/10/12]
More than likely. But yeah, monster groups are a single model placed into a group via scripting.
Example, base Skeleton Patrol:
Example, base Skeleton Patrol:
Code: Select all
defineObject{
name = "skeleton_patrol",
class = "MonsterGroup",
monsterType = "skeleton_warrior",
count = 4,
}
"I'm okay with being referred to as a goddess."
Community Model Request Thread
See what I'm working on right now: Neikun's Workshop
Lead Coordinator for Legends of the Northern Realms Project
Community Model Request Thread
See what I'm working on right now: Neikun's Workshop
Lead Coordinator for Legends of the Northern Realms Project
- Message me to join in!
Re: Community Asset Pack (C.A.P.) [Updated: 23/10/12]
just don't try Crowern patrols either... they manage to get themselves split up sometimes when they attack, which really messes things up.
Puzzle Frameworks - http://www.grimrock.net/forum/viewtopic.php?f=14&t=4564
Magic Pack - https://www.nexusmods.com/grimrock/mods/70
Area of Effect Spell System - http://www.grimrock.net/forum/viewtopic ... 150#p44382
Magic Pack - https://www.nexusmods.com/grimrock/mods/70
Area of Effect Spell System - http://www.grimrock.net/forum/viewtopic ... 150#p44382
Re: Community Asset Pack (C.A.P.) [Updated: 23/10/12]
103 Custom Levers released! (finally)
Phew. I didn't even get all the possible combinations. I could have used marble and obsidian levers on other bases too, but I thought 103 should be enough to get you guys started.
Nexus Link:
http://grimrock.nexusmods.com/mods/64
@HaunterV Please add the nexus link to the OP.
Phew. I didn't even get all the possible combinations. I could have used marble and obsidian levers on other bases too, but I thought 103 should be enough to get you guys started.
Nexus Link:
http://grimrock.nexusmods.com/mods/64
@HaunterV Please add the nexus link to the OP.
"I'm okay with being referred to as a goddess."
Community Model Request Thread
See what I'm working on right now: Neikun's Workshop
Lead Coordinator for Legends of the Northern Realms Project
Community Model Request Thread
See what I'm working on right now: Neikun's Workshop
Lead Coordinator for Legends of the Northern Realms Project
- Message me to join in!