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Re: Why won't I buy the game...

Posted: Sun May 06, 2012 3:57 am
by PSY
SecretSantana wrote:My mouse wrist disagrees vehemently.
Get yourself a trackball or some ointment :mrgreen: :mrgreen:

Re: Why won't I buy the game...

Posted: Sun May 06, 2012 6:25 am
by rakenan
cacodaemon wrote:
Gabucino wrote:
Crash wrote:Unlike most other game developers, Almost Human does listen and consider feedback.
Arguments like this (just replace the developer's name) has been over used and proven false numerous times, unfortunately. But here I am, trying.

Anyway, thanks for the replies (alas, most of them is just white noise). My post was simply conveying a method to earn more well deserved cash by taking one day to code the keyboard support. As far as I can see there is obvious need for it.
Really? Do you really think that they would be earning cash by coding it in? Doubtful. The only obvious need for it is seen by you. Unless a large number of people were to ask for this (don't hold your breath) they wouldn't be earning anything other than a headache.
They'd also be earning themselves a reputation as an indie house that creates a badly imbalanced game in order to appease forum complainers. Seriously, developing the mouse agility to attack quickly and cast spells precisely is a substantial part of the challenge in the game. Much as I would love at least binding spell runes to the numeric keypad so I could dial them more quickly, I also recognize that it would make the game, or at least the part that involves casting spells, *MUCH* easier and more effective. I happen to think that mages could do with a buff to their general effectiveness, but a blanket "Let's make the game hugely easier" change to keybind everything would be pretty much game breaking.

Re: Why won't I buy the game...

Posted: Sun May 06, 2012 6:34 am
by Brodie301
Here, here. Clap, clap, clap !

Re: Why won't I buy the game...

Posted: Sun May 06, 2012 11:24 am
by Gabucino
PSY wrote:WHAT??? Serioulsy? Nice...
Yep. Like, SPACE+C is "move left", SPACE+B is "move right", SPACE+M is "fire". Does not work in an emulator! :)
PSY wrote:Where are you from, anyway?
Hungary.

Re: Why won't I buy the game...

Posted: Sun May 06, 2012 12:19 pm
by KonttuFIN
Really pointless topic.

Re: Why won't I buy the game...

Posted: Sun May 06, 2012 12:44 pm
by Crash
rakenan wrote:Much as I would love at least binding spell runes to the numeric keypad so I could dial them more quickly, I also recognize that it would make the game, or at least the part that involves casting spells, *MUCH* easier and more effective.
There is a solution to this, although it would require playtesting to find the correct balance. If enabling the option to bind runes to keypad, increase the cooldown time for spellcasting, or reduce the effectiveness (and cost) of spellcasting. In DM, I don't recall any cooldown, so I would fire off spells as fast as I could find the runes - but the game was designed this way. If LoG II, + or whatever was to include this option, there is a way of balancing it. I'm not sure if there is any way to eliminate mouse for finding hidden switches, performing inventory management, etc... It would be hard to go back to pre-mouse days.

Cheers

Re: Why won't I buy the game...

Posted: Sun May 06, 2012 1:45 pm
by Sagagemini
I used mouse on EOB1,2 and 3. Using the keyboard would be awkward and slower. The only thing i agree was the spell system in LoG that really made mages an annoyance to bother playing with. Other than that i think you smoke some pot before posting.

Re: Why won't I buy the game...

Posted: Sun May 06, 2012 1:49 pm
by Merethif
Gabucino wrote:(...)
2. 'M' key mapped to manipulating (...) hidden switches (...)
3. Casting. (...) Just display a list (...)
4. "All Attack" on-screen button (...)
If those three game mechanisms had existed in LoG developers may have gained your support but would have probably lost mine.
I guess, if my math is correct, they haven't lost a single penny with not having you as a customer then.
pimpskinny wrote:What a weird thread to start. This is like me seeing a jacket in a store window, then going into the store just to tell the owner the reasons I won't buy the jacket. A normal person would just keep walking.

What's the point? Are you just trying to rub the Dev's noses in your personal dislike of a product that you haven't even bought? Just thank the person whose computer you borrowed to try out the game and leave it at that. :roll:
And +1 to this comment. It is indeed weird, but who knows, maybe OP seeing a jacket in a store window that he doesn't like, enters the store just to tell the owner the reasons why he won't buy the jacket.

Re: Why won't I buy the game...

Posted: Sun May 06, 2012 2:28 pm
by Encephalon
Merethif wrote:
Gabucino wrote:(...)
2. 'M' key mapped to manipulating (...) hidden switches (...)
3. Casting. (...) Just display a list (...)
4. "All Attack" on-screen button (...)
If those three game mechanisms had existed in LoG developers may have gained your support but would have probably lost mine.
I guess, if my math is correct, they haven't lost a single penny with not having you as a customer then.
pimpskinny wrote:What a weird thread to start. This is like me seeing a jacket in a store window, then going into the store just to tell the owner the reasons I won't buy the jacket. A normal person would just keep walking.

What's the point? Are you just trying to rub the Dev's noses in your personal dislike of a product that you haven't even bought? Just thank the person whose computer you borrowed to try out the game and leave it at that. :roll:
And +1 to this comment. It is indeed weird, but who knows, maybe OP seeing a jacket in a store window that he doesn't like, enters the store just to tell the owner the reasons why he won't buy the jacket.
+1 to each of your comments, Merethif.

Re: Why won't I buy the game...

Posted: Sun May 06, 2012 3:58 pm
by Gabucino
+1 to everyone who disagreed with me.