Mod Team Theta - Official Thread

Talk about creating Grimrock 1 levels and mods here. Warning: forum contains spoilers!
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Patch
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Re: Mod Team Theta - Official Thread

Post by Patch »

takis76: Please do not use our thread to recruit for other projects.


Everyone else: Thank you all for the continued interest in the group. Right now the team is busy with life. School, work, family stuff. So until we can all find the time to come together and talk, no one else will be pulled into the group for the time being.
PAtter
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Re: Mod Team Theta - Official Thread

Post by PAtter »

Looks great what you have planed! I'm already looking forward to play and love what you will create in the future.

Just finished my 2ndrun in grimrock today and then stumbled upon this and i must say it filled me with joy :)

I have a few suggestions for you that could be cool to add on your list:

- Blocking for shields instead of evasion
- Maybee a shop of some kind kinda like the treasure store but maybee with currency and/or trading of items or something collect able (could be a NPC if you make thouse or some sort of vending mashine like in Dungeons of Dredmor)
- Something i forgot but It was pretty cool lol I will get back and edit it when i remember :roll:

Who knows maybee more Ideas will show up later :D and I'm definitively looking forward to see how your plans turn out !
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Oniomega
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Re: Mod Team Theta - Official Thread

Post by Oniomega »

You guys, are my new Heros, best of luck and also, perhaps a Songstress class?
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SpiderFighter
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Re: Mod Team Theta - Official Thread

Post by SpiderFighter »

I've been through a long move and just gotten back online to find a new editor and people deep in scripting...yay! Is anyone from the team still about?
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Komag
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Re: Mod Team Theta - Official Thread

Post by Komag »

I haven't seen any hint of these guys since I've been on the forums since July. This appears to be a classic case of overzealous excitement for a few weeks but no real long-term staying commitment. That's unfortunate, there seemed to be a lot of promise here.

Maybe we can hope they will get renewed interest :?:
Finished Dungeons - complete mods to play
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SpiderFighter
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Re: Mod Team Theta - Official Thread

Post by SpiderFighter »

Thanks, Komag! Actually, Patch and I have been in contact via Skype ever since, but we seem to have lost touch with some of the others. I've been offline for over a month, so I was hoping some may have popped back in since the release of the editor (thanks, btw, for all the work you've done documenting on it).
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Patch
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Re: Mod Team Theta - Official Thread

Post by Patch »

Spider and myself are still alive! We shall rebuild! We have the technology! We can make him better, faster, stronger!
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Komag
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Re: Mod Team Theta - Official Thread

Post by Komag »

glad to hear you guys are still alive! cheers and Godspeed
Finished Dungeons - complete mods to play
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Patch
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Re: Mod Team Theta - Official Thread

Post by Patch »

A heads up to everyone, the front page has been changed. We're looking for more people. Take a look and see if you can help us!
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Neikun
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Re: Mod Team Theta - Official Thread

Post by Neikun »

Well.. I'm the alcove guy. So if you need help with alcoves, just contact me. haha
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