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Re: More tactical combat.

Posted: Thu Apr 26, 2012 12:25 pm
by Sabatasso
Lowlightt wrote:
Sabatasso wrote:Is it really your idea of fun, to aim for a sweet spot all day long?
The idea itself isn't that bad in theory, but in practice it would make the game godawful in my opinion.
Numerous games use that in there combat to add twitch to them. I personally think it would make combat more engaging if theres more for you to have to worry about then click, click all characters weapons, repeat as they light up.
If you were a single character, definitely yes. When you have to worry about four people, I would have to say no. You can only micro manage one character during combat, otherwise the other three members would be virtually "stunned" while you spend valuable seconds on a single character in a real time combat.