Re: Eye of the Beholder
Posted: Mon Jul 30, 2012 9:24 am
It would be great to have Eob remake but i think it should have similar look but diffrent maps, maybe even diffrent art.By art i mean diffrent look of walls in some cases.
for example level 1 and 2 is in sewers.Walls are red and tunnel is square.It looks ok but tbh i think real sewers should be round like pipe(it can cause problems in grimrock because normal dungeon square got floor ,roof and 2-4 walls , in this case you would have only 2 walls and no floor or roof).
About monsters - modeling them takes a lot of time and efforts .Tried that and i still got few problems -especially texturing , btw how many triangles got grimrock monsters in game ?
I am including image of my tries ,kobold(cut in half) ,rust monster and some walls .Rust and walls got no zbrush details
http://img861.imageshack.us/img861/8287/eobmr.jpg
for example level 1 and 2 is in sewers.Walls are red and tunnel is square.It looks ok but tbh i think real sewers should be round like pipe(it can cause problems in grimrock because normal dungeon square got floor ,roof and 2-4 walls , in this case you would have only 2 walls and no floor or roof).
About monsters - modeling them takes a lot of time and efforts .Tried that and i still got few problems -especially texturing , btw how many triangles got grimrock monsters in game ?
I am including image of my tries ,kobold(cut in half) ,rust monster and some walls .Rust and walls got no zbrush details
http://img861.imageshack.us/img861/8287/eobmr.jpg