Re: [MOD]Toorum's Manor
Posted: Thu Mar 27, 2014 5:42 pm
no problem
Hello,fatrem wrote:Hi ! New problem. In the Warden facility guard house (lvl 17), I'vefound a saphire key, killed all the seleletons (no more step noises) and pushed all the buttons I've seen. The elevator is closed ("access denied") , there is a closed red door and no saphire lock nowhere.
A little help ?
near the turquoise key there is a button, that re-open the door you come from. After entering the hangar, go fast to the key, activate the button, then return back to the door. Do not try to kill the wardens in the hangar, it is not necessary. You can kill them later if you want, but first get out.fatrem wrote:Question of the day : hangar bay 3...The re-spawn forbids to kill all the wardens. I've found the key but not the exit. After a hundred tries... It's very frustrating.
for a quarter: try a quarter staff, there is one in the treasure room in lvl 17fatrem wrote:Progression continues...
New mysteries :
"For a quarter can you beat that door" ? (lvl 17). Not found
"A bell which may be useful" ? (lvl 23) Found the 3 others but not this one.
I found only one key (in the ship) forthe control station door (lvl 20), but now I don't know where to go ? The only closed door is the "Conceptors & Orange Key" (lvl 20). I put an orange box and the remains of Maximo and Gorthar but nothing happens...
Little help ?
Thx !