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Re: [MOD] LABYRINTH OF LIES - RELEASE (finally!)

Posted: Fri May 30, 2014 11:49 am
by akroma222
Thanks andyroosta,
I am sinking all my time outside of work into this as knowing people are playing the mod and running into crappy errors and crashes really makes me quite unsettled :cry:
As I mentioned before, I have learned a lot over the last year and a half doing this mod - I would say if I create a mod for Grimrock 2 it will be a lot cleaner and completed a lot faster.
Thank you all for the encouragement, it is really nice hear
Speak soon,
Akroma

Re: [MOD] LABYRINTH OF LIES - RELEASE (finally!)

Posted: Fri May 30, 2014 12:13 pm
by akroma222
eLPuSHeR,
regarding the insta kill... isn't it Daggers skill you need at level 50?
Akroma :)

Re: [MOD] LABYRINTH OF LIES - RELEASE (finally!)

Posted: Sat May 31, 2014 10:36 am
by eLPuSHeR
Thanks for the heads up Akroma. Take your time.

8-)

Re: [MOD] LABYRINTH OF LIES - RELEASE (finally!)

Posted: Sat May 31, 2014 5:17 pm
by Banaora
Hey,

maybe you haven't noticed before: In level 11 at 0,6 there is a hidden button that I cannot reach any more because the cavein is unbreakable and there is an anti-magic zone so spells don't work.

Cheers

Re: [MOD] LABYRINTH OF LIES - RELEASE (finally!)

Posted: Sun Jun 01, 2014 8:28 am
by akroma222
Banoara,

excellent, thank you... it was meant for a deconstruct spell secret - but yes, spells dont work :roll:
Fixed now to be breakable with attacks ;)

Akroma

Re: [MOD] LABYRINTH OF LIES - RELEASE (finally!)

Posted: Sun Jun 01, 2014 12:34 pm
by akroma222
Hey All,
Frozen North videos finished (up to video 35)
Nearly there!!
Akroma :D

Re: [MOD] LABYRINTH OF LIES - RELEASE (finally!)

Posted: Tue Jun 03, 2014 12:01 am
by minmay
The "Northern Might and Magic" bonecraft ritual attempts to play a screen effect called "dama=ge_screen_green". I think you wanted "damage_screen_green".

Edit:
SpoilerShow
It is possible to lock yourself out of the Dreamfields by using teleport/Blink Gate/whatever to pull yourself out without destroying the talisman and/or sleep blocker.

Re: [MOD] LABYRINTH OF LIES - RELEASE (finally!)

Posted: Wed Jun 04, 2014 5:09 am
by akroma222
Thanks minmay, I just found that ritual/damage screen error then too...
I will check out the dream field lock out soon.
Thanks again!
Akroma :)

Re: [MOD] LABYRINTH OF LIES - RELEASE (finally!)

Posted: Sat Jun 07, 2014 10:12 am
by Banaora
I get crashes in the Aetherlands when stepping in some of these electric fields. The reason is that you spawn shock_burst which does not exist. It probably should be shockburst if I looked it up correctly in the editor.

Re: [MOD] LABYRINTH OF LIES - RELEASE (finally!)

Posted: Sun Jun 08, 2014 10:17 am
by akroma222
Thanks Banaora,
I found this one too, thought I had fixed it all up for 3.3 :cry:
Sorted now! :)
Thank you!
Akroma