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Re: [MOD]Toorum's Manor

Posted: Mon Feb 10, 2014 6:30 pm
by bongobeat
hi,

sorry that is a bug, it is now modified in the V1.42 version (not uploaded yet)

I will tell you by pm how to do it.

Re: [MOD]Toorum's Manor

Posted: Mon Feb 10, 2014 9:30 pm
by TRANG
Thanks bongobeat.

Regards

Re: [MOD]Toorum's Manor

Posted: Tue Feb 11, 2014 12:06 pm
by TRANG
how i open Maximo office?

Re: [MOD]Toorum's Manor

Posted: Wed Feb 12, 2014 5:38 pm
by RMariano
bongobeat wrote:hi,

sorry that is a bug, it is now modified in the V1.42 version (not uploaded yet)

I will tell you by pm how to do it.
Looking for the v1.42 upload.... ;)

Re: [MOD]Toorum's Manor

Posted: Wed Feb 12, 2014 11:02 pm
by TRANG
well, stuck again.

Level 23 all controls activate with red orbs, but what i must to do now? Where to go?
SpoilerShow
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Thanks

Re: [MOD]Toorum's Manor

Posted: Thu Feb 13, 2014 2:03 pm
by bongobeat
Hello,

first did you get the control key? (at the end of the experiment)

now you got the 2 control keys (you have found the second one in the spaceship)

you can go back to level 20 (factory level 1), then go to control station, north west of this level
the way is closed by a door, opened by a password. Hint is nearby.

did you explore all levels? their can be useful things in each level (secrets) or closed doors

be sure that you have collected some precious notes, you will need 4. They are placed both in level 20 and 23
most of the players did not pick them first :shock:

have you try the forge sector (in level 20, completely west after the stairs from level 19), to craft some armor part. (If not already done).

Re: [MOD]Toorum's Manor

Posted: Thu Feb 13, 2014 2:03 pm
by bongobeat
RMariano wrote:
bongobeat wrote:hi,

sorry that is a bug, it is now modified in the V1.42 version (not uploaded yet)

I will tell you by pm how to do it.
Looking for the v1.42 upload.... ;)
It is on his way :)

EDIT:

V1.42 is available now on dropbox
Nexus will follow

Re: [MOD]Toorum's Manor

Posted: Thu Feb 13, 2014 8:50 pm
by RMariano
Got 1.42 - Thank you. Starting Fresh. This is a great module.

Re: [MOD]Toorum's Manor

Posted: Thu Feb 13, 2014 9:23 pm
by TRANG
bongobeat wrote:Hello,

first did you get the control key? (at the end of the experiment)

now you got the 2 control keys (you have found the second one in the spaceship)

you can go back to level 20 (factory level 1), then go to control station, north west of this level
the way is closed by a door, opened by a password. Hint is nearby.

did you explore all levels? their can be useful things in each level (secrets) or closed doors

be sure that you have collected some precious notes, you will need 4. They are placed both in level 20 and 23
most of the players did not pick them first :shock:

have you try the forge sector (in level 20, completely west after the stairs from level 19), to craft some armor part. (If not already done).

All done, and now?

Re: [MOD]Toorum's Manor

Posted: Thu Feb 13, 2014 9:34 pm
by bongobeat
so go to the control room

did you open the password door?

after the door is a locked door and a stair to the central computer room, where you need to go first.
follow instructions, then come back, the door to the locked door will be open.

explore the control room, you need to find a key.

after that you will go back in a small place, in the machinery (level 21), to "auto destruct" the factory. in a place that you couldn't go before.

you will have to start a processus. save before, then start it, and escape the the factory before all is destroyed

If you remember , you have discovered a elevator in the level 18. You have to go there. Don't worry, you will not have to the entire way ;) .


The V1.42 is now available on nexus.