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Re: Neikun's Workshop (WIPs by Neikun) Frequent Updates*

Posted: Sat Dec 01, 2012 7:15 pm
by Grimwold
I really like the original candidate 1 (no flame) and also candidate 3

Re: Neikun's Workshop (WIPs by Neikun) Frequent Updates*

Posted: Sun Dec 02, 2012 2:33 am
by LordYig
There's really some nice stuff in there ! Like always...

The "Laguardian", normal with armor and all water versions are really nice !

And I can't made a choice about the "eogardian", I like them all, but Candidate 2 the most.
It made me think of a totally burnt ghost warrior.
And you can always find another use for some of your other "test" texture or candidates.
Make some of them into alternate versions if you like some and do not want to delete or throw them away...

Also, for the undead "Eogardian" could you make the eye red (or colorful) and shiny ?

Great work ! Keep this up !

Re: Neikun's Workshop (WIPs by Neikun) Frequent Updates*

Posted: Sun Dec 02, 2012 2:47 am
by Mal85
The Baaaaaa'uardian, still awesome! ;)

Re: Neikun's Workshop (WIPs by Neikun) Frequent Updates*

Posted: Sun Dec 02, 2012 5:51 am
by Neikun
Ahaha. That was a good laugh for after work, Mal.

It looks like both the Laguardian and the Eogardian are going to have lots of extra files for you guys to play with.
I could most definitely give the Eogardian some sinister eyes.

Grimwold, I am very busy at work these days. I would be very pleased (and honoured) if you would design a custom water and custom death spell for these two monsters. I can get you textures and models if you like. I think a modified blob would do nicely.

Re: Neikun's Workshop (WIPs by Neikun) Frequent Updates*

Posted: Sun Dec 02, 2012 5:53 pm
by flatline
Neikun wrote:Thank you!
How would you feel if you knew he was made using a picture of sheep wool?
A little less frightening, hm? lol

Golly, I sure am learning a lot this morning.
The key to my success, blendMode = Transparent, and saving it with DXT5 compression after erasing the textures at roughly 50% opacity.
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Congrats on the success! Impressive improvements!

Re: Neikun's Workshop (WIPs by Neikun) Frequent Updates*

Posted: Sun Dec 02, 2012 9:57 pm
by Neikun
Just had a crazy idea regarding my Magic Doors mod.
Wanna see? 'Course you do!
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EDIT: Suddenly better textures and concepts!
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That's my Arcane Ogre in his magical prison.

Re: Neikun's Workshop (WIPs by Neikun) Frequent Updates*

Posted: Sun Dec 02, 2012 11:47 pm
by Batty
That is cool, I like the first one much better, a magic barrier, nice!

Looks ready for download as is!

Re: Neikun's Workshop (WIPs by Neikun) Frequent Updates*

Posted: Sun Dec 02, 2012 11:48 pm
by Neikun
Except for open animation, sound effect, and an fx to put near is ;)

The problem with the first one is that it's 512x512 and not 1024x1024, or even better 2048x2048

Re: Neikun's Workshop (WIPs by Neikun) Frequent Updates*

Posted: Mon Dec 03, 2012 1:58 am
by Grimwold
Neikun wrote:Grimwold, I am very busy at work these days. I would be very pleased (and honoured) if you would design a custom water and custom death spell for these two monsters. I can get you textures and models if you like. I think a modified blob would do nicely.
I will definitely see what I can do... for my own Eogardian I was thinking of having a "melee" attack.. like a health drain type thing that affected the whole party... but I can work on a ranged attack too.

Re: Neikun's Workshop (WIPs by Neikun) Frequent Updates*

Posted: Mon Dec 03, 2012 2:50 am
by Neikun
That would be fine, too. I was actually hoping to have some of the gardians as melee attackers and some as ranged.