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Re: Legend of Grimrock 3
Posted: Fri Mar 30, 2018 8:41 pm
by Sir Tawmis
eon wrote:juho wrote:Dr.Disaster wrote:err .. could we have the real-life movie first, please?
I wouldn't hold my breath on that
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Can we have an animated movie?
Grimrock: An animated epic
That would be pretty epic. I know a writer (cough cough) that would work on that in a heartbeat.
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Re: Legend of Grimrock 3
Posted: Sat Jun 16, 2018 9:52 am
by Halluinoid
one of the first things that struck me as playstation hit 23 years back ........
as time went on "RACERS" became very popular "Colin McRae Rally" for instance
one of the features that I loved totally was the "replay" sequence. at the end of the race , a section , or the whole race could be "seen in replay mode" showing all the overtakes, crashes etc as if a movie AND THAT was 20 years ago
so in LOGIII I would really love some kind of "replay" feature, would be so good
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Re: Legend of Grimrock 3
Posted: Sun Jun 17, 2018 8:19 pm
by Sir Tawmis
Dr.Disaster wrote: ↑Tue Aug 01, 2017 7:59 pm
Zo Kath Ra wrote:If the Grimrock franchise becomes popular enough, we'll eventually get Lego Grimrock.
err .. could we have the real-life movie first, please?
There is one, that's been authorized by Almost Human, that
has been in the works for awhile, but apparently there was some fallout with the studio creating it, called
Wayside, when several of the members questioned things that led to potential
investor fraud.
Re: Legend of Grimrock 3
Posted: Sun Jun 17, 2018 8:43 pm
by Dr.Disaster
Aye, i know about that and this situation really sucks.
Nevertheless, Wayside must have had at least a concept for the movie they planned which i'd still like to see.
Re: Legend of Grimrock 3
Posted: Tue Mar 05, 2019 11:23 pm
by Halluinoid
so where is LOG3 now?
I guess it comes down to a viable economic case? would it pay for itself? or be a loss making enterprise?
Re: Legend of Grimrock 3
Posted: Wed Mar 06, 2019 7:09 pm
by Sir Tawmis
Halluinoid wrote: ↑Tue Mar 05, 2019 11:23 pm
so where is LOG3 now?
I guess it comes down to a viable economic case? would it pay for itself? or be a loss making enterprise?
Petri sort of answered the question here:
viewtopic.php?p=119251#p119251
and here
viewtopic.php?f=22&t=18239&p=116800#p116800
Re: Legend of Grimrock 3
Posted: Thu May 16, 2019 6:56 am
by DrVooDoo
Want LoG3 for editor with x64 and more possibilities.
Re: Legend of Grimrock 3
Posted: Thu May 16, 2019 7:32 am
by Isaac
DrVooDoo wrote: ↑Thu May 16, 2019 6:56 am
Want LoG3 for editor with x64 and more possibilities.
x64 .... [tiles or bits?]
Re: Legend of Grimrock 3
Posted: Thu May 16, 2019 9:24 am
by DrVooDoo
bits, for maps with many assets without crash out of memory
Re: Legend of Grimrock 3
Posted: Thu May 16, 2019 4:55 pm
by Pompidom
Just use the ntcore patch to get rid of the memory limitation and make legend of grimrock 3 mod yourself
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