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Re: [CLOSED] Call to modders/mappers: "One Room" round robin

Posted: Wed Nov 14, 2012 3:53 pm
by Kuningas
I can do that, certainly. Sounds like a very good idea to me.

Re: [CLOSED] Call to modders/mappers: "One Room" round robin

Posted: Wed Nov 14, 2012 4:55 pm
by SpiderFighter
We can do this although I'm afraid that, in my case, everyone will see that the emporer truly has no clothes. :D

I think it's a great suggestion.

Re: [CLOSED] Call to modders/mappers: "One Room" round robin

Posted: Wed Nov 14, 2012 5:18 pm
by Billick
I'm down.

Re: [CLOSED] Call to modders/mappers: "One Room" round robin

Posted: Wed Nov 14, 2012 5:36 pm
by JohnWordsworth
That's a brilliant idea. After people have played the dungeon, they can also find out how to use some of the techniques in it to make their own. Brilliant.

Re: [CLOSED] Call to modders/mappers: "One Room" round robin

Posted: Wed Nov 14, 2012 5:43 pm
by Skuggasveinn
I love this idea, my room has nothing special going on regarding scripts (I'm hopeless when it comes to coding), just a simple puzzle around visual tricks, all my time went into creating the props for the room. But I would love to have a glimpse into the mind of other creators ;)

Skuggasveinn.

Re: [CLOSED] Call to modders/mappers: "One Room" round robin

Posted: Wed Nov 14, 2012 5:44 pm
by Billick
Skuggasveinn wrote:I love this idea, my room has nothing special going on regarding scripts (I'm hopeless when it comes to coding), just a simple puzzle around visual tricks, all my time went into creating the props for the room. But I would love to have a glimpse into the mind of other creators ;)

Skuggasveinn.
I'm actually curious how you created the effects in your room.

Re: [CLOSED] Call to modders/mappers: "One Room" round robin

Posted: Wed Nov 14, 2012 5:49 pm
by Xanathar
I'm actually curious how you created the effects in your room.
Actually, this whole suggestion is a big plot to know how Skuggasvein room was done :lol: (best room ever imho)

Re: [CLOSED] Call to modders/mappers: "One Room" round robin

Posted: Wed Nov 14, 2012 6:02 pm
by Skuggasveinn
I will explain this in detail, no worries.

Re: [CLOSED] Call to modders/mappers: "One Room" round robin

Posted: Wed Nov 14, 2012 8:27 pm
by Merethif
Xanathar wrote:
I'm actually curious how you created the effects in your room.
Actually, this whole suggestion is a big plot to know how Skuggasvein room was done :lol: (best room ever imho)
You schemer! I just knew that. :twisted:
I totally agree about Skuggasvein room.
When I've first seen its teaser screenshot somewhere on forum I though: That's awesomely beautiful!
But then, when I get there in game I though: That's awesomely wicked! ;-)

Re: [CLOSED] Call to modders/mappers: "One Room" round robin

Posted: Wed Nov 14, 2012 8:39 pm
by SpiderFighter
Merethif wrote:
Xanathar wrote:
I'm actually curious how you created the effects in your room.
Actually, this whole suggestion is a big plot to know how Skuggasvein room was done :lol: (best room ever imho)
You schemer! I just knew that. :twisted:
I totally agree about Skuggasvein room.
When I've first seen its teaser screenshot somewhere on forum I though: That's awesomely beautiful!
But then, when I get there in game I though: That's awesomely wicked! ;-)
Agreed. Not to knock anyone's contributions here, but when I walked into that room for the first time, I knew this mod was going to be special. You guys have all seriously gone above and beyond what anyone would expect from this editor, and Skugga's room is a good example of that.