but there is not the secreDoor = true in the definitionminmay wrote:This happens because it's marked as a secret door. If you remove secretDoor = true from the definition, you'll be able to throw items through it using the mouse.bongobeat wrote:This works, except you cannot throw an item on the mouse pointer when you are one square back, in front of the wall. But a throwing weapon can be thrown when placed on the hands. But this doesnt bother.
(The only other effect of secretDoor is that it changes how the door is displayed on the automap.)
I don't understand, sorry.
Anyway I don't use this much longer.
I use a secret door, opened and closing fastly instead of something that act like a forcefield.