The Custom Alcove Thread. (Neikun, Batty and Crisman)
Re: The Custom Alcove Thread. (Neikun, Batty and Crisman)
h I see I problem I will have to nip in the bud straight away.
You seem to think the term "waltar" refers to alcoves. It is merely a portmanteau of wall and altar, and only refers to the alcove of an altar attached to a wall.
I think a table could be a very good idea, but the box for script would be cramped/ throws off the organization aspect of having a table.
In the bulk alcove.lua I've provided in the first post, I think the names are well chosen to describe where they should be placed for best results.
As for not wanting to d/l the entire pack, it is literally only like 100kb. A user could download the large pack, delete what they won't use and carry on.
You seem to think the term "waltar" refers to alcoves. It is merely a portmanteau of wall and altar, and only refers to the alcove of an altar attached to a wall.
I think a table could be a very good idea, but the box for script would be cramped/ throws off the organization aspect of having a table.
In the bulk alcove.lua I've provided in the first post, I think the names are well chosen to describe where they should be placed for best results.
As for not wanting to d/l the entire pack, it is literally only like 100kb. A user could download the large pack, delete what they won't use and carry on.
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Re: The Custom Alcove Thread. (Neikun, Batty and Crisman)
I had an idea just now.
Corpse (from a catacomb) on the floor, with an alcove so there's a gem in its mouth.
SpoilerShow
"I'm okay with being referred to as a goddess."
Community Model Request Thread
See what I'm working on right now: Neikun's Workshop
Lead Coordinator for Legends of the Northern Realms Project
Community Model Request Thread
See what I'm working on right now: Neikun's Workshop
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- Message me to join in!
Re: The Custom Alcove Thread. (Neikun, Batty and Crisman)
Corpse on the floor is a great idea... is it in a fixed position on the tile, or could it be moved, say with tileOffsetNeikun wrote: Corpse (from a catacomb) on the floor, with an alcove so there's a gem in its mouth.
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Area of Effect Spell System - http://www.grimrock.net/forum/viewtopic ... 150#p44382
Magic Pack - https://www.nexusmods.com/grimrock/mods/70
Area of Effect Spell System - http://www.grimrock.net/forum/viewtopic ... 150#p44382
Re: The Custom Alcove Thread. (Neikun, Batty and Crisman)
How about to make logical item which will choose a random 'normal' item from the table when picked?
If it is possible that would be great looting script for your corpse
If it is possible that would be great looting script for your corpse
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Re: The Custom Alcove Thread. (Neikun, Batty and Crisman)
Corpse on the floor is a great idea even without necessarily being an alcove.
It creates ton of atmosphere - much much more than the standard corpse decoration or the set of toorum bones.
It creates ton of atmosphere - much much more than the standard corpse decoration or the set of toorum bones.
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Re: The Custom Alcove Thread. (Neikun, Batty and Crisman)
Now it needs a sword down across its pelvis and a shield strapped to the other arm, and it'll be a loot-fest corpse.Neikun wrote:I had an idea just now.Corpse (from a catacomb) on the floor, with an alcove so there's a gem in its mouth.SpoilerShow
{Edit:} And, of course, the good old "Return my armaments that I may fight gloriously in the afterlife" quest which opens a nice secret if you bring him the "archaic sword" and "archaic shield" found elsewhere in the dungeon.
Re: The Custom Alcove Thread. (Neikun, Batty and Crisman)
AH, that's disgusting
It would be cool if after taking the gem the skeleton rises and attacks you.
It would be cool if after taking the gem the skeleton rises and attacks you.
Re: The Custom Alcove Thread. (Neikun, Batty and Crisman)
It could be transparent skeleton ghost that will spawn behind youcrisman wrote:AH, that's disgusting
It would be cool if after taking the gem the skeleton rises and attacks you.
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Re: The Custom Alcove Thread. (Neikun, Batty and Crisman)
That's a better idea! It's easier to implement, and it does not need to remove the corpse! Like it!
Re: The Custom Alcove Thread. (Neikun, Batty and Crisman)
Ooh The thread is buzzing again. I like.
The model is positioned on an offset. You can change the facing though.
I was inspired by the guy making the cold Wallset to make this, as he's made one himself. I simple cannot remember his name, though.
I'll put the model to download so you can all use it, as well as example code of it being used as a decoration.
http://www.filedropper.com/floorskeleton
EDIT: Inspired by Daniv.
The model is positioned on an offset. You can change the facing though.
I was inspired by the guy making the cold Wallset to make this, as he's made one himself. I simple cannot remember his name, though.
I'll put the model to download so you can all use it, as well as example code of it being used as a decoration.
http://www.filedropper.com/floorskeleton
Code: Select all
defineObject{
name = "skeleton_floor",
class = "Decoration",
model = "mod_assets/models/floor_skeleton.fbx",
replaceFloor= false,
placement = "floor",
editorIcon = 100,
}
"I'm okay with being referred to as a goddess."
Community Model Request Thread
See what I'm working on right now: Neikun's Workshop
Lead Coordinator for Legends of the Northern Realms Project
Community Model Request Thread
See what I'm working on right now: Neikun's Workshop
Lead Coordinator for Legends of the Northern Realms Project
- Message me to join in!