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Re: EDITOR Feature Requests (not bugs!)

Posted: Thu Nov 22, 2012 9:29 pm
by Komag
hook for onPickupItem from inventory
way to get item on mouse
way to directly detect if light spell or darkness spell is currently active
method to do scramble text
implementation of item description scramble text

(that's more than three, oops)

Re: EDITOR Feature Requests (not bugs!)

Posted: Thu Nov 22, 2012 9:34 pm
by Decayer
I report, you decide! (whoops, only three suggestions)
Decayer wrote:More hooks!

onEquip(item, champion)
onUnequip(item, champion)

All spawnable objects:
onSpawn(object)
SpoilerShow
onDestroy(object)

Re: EDITOR Feature Requests (not bugs!)

Posted: Thu Nov 22, 2012 9:45 pm
by petri
- added support for new crafting tools (added craftingTool property for recipes)

Re: EDITOR Feature Requests (not bugs!)

Posted: Thu Nov 22, 2012 9:55 pm
by JohnWordsworth
@Petri: You sir are legendary! :)

Re: EDITOR Feature Requests (not bugs!)

Posted: Thu Nov 22, 2012 10:00 pm
by petri
Folks! I'm out of beer and the missus just arrived, so our time tonight is unfortunately up! :-D This was fun, we have to do this again!

Here's the complete changelog:

- added anchorPos, anchorRotation, targetPos and targetSize properties for altars
- added getMaxLevels()
- added isWall(level, x, y)
- added Item:getScrollImage()
- added Monster:getHealth() and Monster:getLevel()
- added Champion:getFood()
- added new entity property: class (e.g. local e = spawn("dagger"); print(e.class) --> "Item")
- added Champion:addTrait(trait, silent), Champion:removeTrait(trait) and Champion:hasTrait(trait)
- added getStatistic(statName) (possible values for statName are: "play_time", "monsters_killed", "items_found", "secrets_found", "treasures_found", "toorum_notes_found", "skulls_found", "grimrock_doors_opened", "tiles_moved", "pit_falls", "melee_attacks", "ranged_attacks", "unarmed_attacks", "rocks_thrown", "spells_cast", "potions_mixed")
- added craftingTool property for recipes (support for new crafting tools)

Thanks to all of you! Until next time...

Re: EDITOR Feature Requests (not bugs!)

Posted: Thu Nov 22, 2012 10:00 pm
by petri
JohnWordsworth wrote:@Petri: You sir are legendary! :)
Thanks dude! :lol:

Re: EDITOR Feature Requests (not bugs!)

Posted: Thu Nov 22, 2012 10:04 pm
by flatline
It is an oddly warm feeling to influence a game just like that! Even though it's just a minor thing, it is fun! Thanks!

Re: EDITOR Feature Requests (not bugs!)

Posted: Thu Nov 22, 2012 10:35 pm
by Xanathar
Thanks for all the changes! :)

Re: EDITOR Feature Requests (not bugs!)

Posted: Thu Nov 22, 2012 10:38 pm
by Zyx
Thank you Petri.

Re: EDITOR Feature Requests (not bugs!)

Posted: Fri Nov 23, 2012 12:36 am
by Neikun
petri wrote: - added anchorPos, anchorRotation, targetPos and targetSize properties for altars
My eyes popped out. Can someone help me find them? (I am typing with skill and accuracy because I took typing in highschool. [Easy A])

Anyway, even though I snipped the other features, I am very happy to see them added as well.
I would love to buy you guys a round of beer. (Directly, As I'm sure most of the money generated from my buying several copies has gone indirectly to beer :lol: )

Just one question on this. Is this implemented now, or is there an update coming soon?

EDIT: Okay I understand. A whole bunch of things happened while I was nestled in bed. Shucks!