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Re: Assets and introduction to scripting and scripting ref E

Posted: Thu Oct 23, 2014 6:04 pm
by Doridion
antti wrote:
cromcrom wrote:They'll update fast any time me or Petri is happening to work on the page but unfortunately we're still multitasking with a lot of other responsibilities too ;)
Antti, keep cool, there's already lot of tips, tricks, records, on the forum ( Maybe asking for komag to do a new Superthread like for LoG1 ? He done it so well ;) ).

Also, i agree for one thing : Uploading the MQ asset pack and/or the asset definition references. More than script infos, there's most ( quite all ) of the assets structures to create some new one ( or converting assets/textures from LoG1 to LoG2 ) and personnalise our mods.

Again and again, thanks to all the AHTeam for our wonderfull work, and .... try thinking to sleep ;)

Re: Assets and introduction to scripting and scripting ref E

Posted: Thu Oct 23, 2014 6:09 pm
by cromcrom
Woot O_O What's the point of being Almost Humans if you guys SLEEP !
Aw well, thanks for the updates guys ^^