Its not Extra protection its Extra Evasion. Hence the Dex based knight comment. The mix of being able to take a hit and also just outright evade hits it what makes him work later on. Load him up with on of the light armors that give Protection and Evasion and his natural Protection bonus plus the extra evasion from high dex and the 1.5 shield is where it starts to work.sergregor wrote:This amounts to what over the course of the game, 2-5 extra protection? Negligible difference. Again, I'd rather just have more HP.Saice wrote: and now that the +50% evasion from sheilds
Mind you I am not arguing that taking two barbs up front is math mathematically the best way to do things. Just a little boring when you have options that are at least by mid game close enough party survival wise that make it more interesting.