Recap 2012, Hello 2013!

Talk about anything Legend of Grimrock 1 related here.
Ixnatifual

Re: Recap 2012, Hello 2013!

Post by Ixnatifual »

impish1234 wrote:a 2013 remake of "Fairy Tale Adventure" :mrgreen:
That was actually the first RPG I bought to play on my dad's PC. For a long time I was convinced the dragon was the "golden beast." I always killed off Phillip and Julian since I found Kevin to be kinder than both.
Ixnatifual

Re: Recap 2012, Hello 2013!

Post by Ixnatifual »

Phitt wrote:If you ever wanted to know the difference between a noob and a pro - here you go. I'm a bit ashamed of my mine tileset now when I look at this beautiful screenshot. Wonder though how you managed to make a seamless Grimrock tileset out of all this irregular shaped stuff. I assume it needs a lot of manual placement? Or was the engine updated somehow?
To be fair, your tileset conforms much more with the design of the staple tilesets IMO. But it's really cool that to see what they did with the improved engine, so that's not meant as a criticism of AH.

It would also be kind of boring if there were two mine tilesets that looked mostly the same.
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Mutman
Posts: 73
Joined: Sun Apr 08, 2012 9:57 pm
Location: Krupka, Czech Republic

Re: Recap 2012, Hello 2013!

Post by Mutman »

Oh my, i was already amazed by your incredible work and you show us you still have some tricks up in your sleeves :) please give us one more screenshot :) :) :)
Runebooks: http://www.nexusmods.com/legendofgrimrock2/mods/13/? for Legend of Grimrock 2
Runebooks and books: http://grimrock.nexusmods.com/mods/217/ for Legend of Grimrock 1
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Darklord
Posts: 2001
Joined: Sat Mar 03, 2012 12:44 pm
Location: England

Re: Recap 2012, Hello 2013!

Post by Darklord »

Nice, looking forward to this. :D

Daniel.
A gently fried snail slice is absolutely delicious with a pat of butter...
FlashSoul
Posts: 125
Joined: Mon Apr 16, 2012 9:20 pm

Re: Recap 2012, Hello 2013!

Post by FlashSoul »

\o/ awesome

I only hope the improved engine won't bring my computer to its knees.
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Darklord
Posts: 2001
Joined: Sat Mar 03, 2012 12:44 pm
Location: England

Re: Recap 2012, Hello 2013!

Post by Darklord »

FlashSoul wrote:\o/ awesome

I only hope the improved engine won't bring my computer to its knees.
You never know it may be more efficient and run even better on your PC. :)

Daniel.
A gently fried snail slice is absolutely delicious with a pat of butter...
Aeon
Posts: 31
Joined: Sun Mar 04, 2012 5:12 pm
Location: Rhineland, Germany

Re: Recap 2012, Hello 2013!

Post by Aeon »

I was completely stunned when I saw those screenshots! I especially like that Egyptian-styled environment, as I have a special favour for that. I just hope, we get the assets afterwards to use the new stuff in the editor. Nevertheless, the release will feel like Christmas day when being a child! :D
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Roman42
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Joined: Tue Dec 11, 2012 11:38 am

Re: Recap 2012, Hello 2013!

Post by Roman42 »

Yeah, can't wait. Haven't played any other game than Grimrock for one month. I'd even pay some sort of monthly fee, to get more dungeons from you. :)

(if they aren't shorter than the original one, there's no point in taking care of a party which will be "Game Overed" on level 6 or something, that's why I didn't try any community made mod until now)
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Billick
Posts: 201
Joined: Thu Apr 19, 2012 9:28 pm

Re: Recap 2012, Hello 2013!

Post by Billick »

Image
Halls of Barrian - current version 1.0.3 - Steam Nexus
Me Grimrock no bozo!
M.M
Posts: 44
Joined: Sat Mar 31, 2012 4:12 pm

Re: Recap 2012, Hello 2013!

Post by M.M »

Hey these are wonderfull news! They actually made me log in after a looong time ( what to post about after completing the game more than once?).

But what it is? An expansion? A prototype of LoG 2 ? I guess the later, for as far as i know engines don't get upgraded for expansions ( or DLC's as it is fashionable to call them nowadays) .

I only beg you not to give it some pretensious name ( like Myth of Somestone. LoG 2 is a really good name, belive ;) ), and make a bit story-heavier - world You have barrely drafted in LoG, begs to be explored an explained, and we all got enough headaches from creating elaborate ( and not always sane ;) ) teories on what the cube actually is. Perhaps more scrolls/books with flauvour texts to be found?




P.S perhaps i will install LoG again for I have still few things to see, and a the user-made dungeons to check out.
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