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Re: Custom(ized) Monster: Meet the Molt!
Posted: Sat Oct 13, 2012 11:02 pm
by Neikun
I've done five so far.
Note to self and others, Do not put the blueberry pie material on a slime. Just no.
Re: Custom(ized) Monster: Meet the Molt!
Posted: Sun Oct 14, 2012 1:38 am
by Batty
tap tap tap tap tap
"whatcha doin?"
"uhh I'm waiting for a bunch of slimes."
Re: Custom(ized) Monster: Meet the Molt!
Posted: Sun Oct 14, 2012 1:46 am
by Neikun
Sorry! >u<
You should know I haven't stopped working on them, save for a bit to eat.
Even then I was typing away.
Currently at 34 slimes and almost done
There are a lot of stone slimes. owo
I'll post a video to preview them all, too.
Re: Custom(ized) Monster: Meet the Molt!
Posted: Sun Oct 14, 2012 2:00 am
by Batty
THIRTY FOUR?!?! at least one needs to be named "jiggly jerk"
Re: Custom(ized) Monster: Meet the Molt!
Posted: Sun Oct 14, 2012 2:11 am
by Neikun
Thirty-eight total. *phew*
All done now.
Going to make a video an .rar now
Re: Custom(ized) Monster: Meet the Molt!
Posted: Sun Oct 14, 2012 2:13 am
by Komag
Wow, we could have an entire dungeon ecosystem containing nothing but slimes
Re: Custom(ized) Monster: Meet the Molt!
Posted: Sun Oct 14, 2012 2:16 am
by Neikun
Komag wrote:Wow, we could have an entire dungeon ecosystem containing nothing but slimes
Using John's GMT, I went through every single grimrock material and selected the ones that look good as slimes. It was arduous, but what else are you going to do when you have a cold?
Re: Custom(ized) Monster: Meet the Molt!
Posted: Sun Oct 14, 2012 2:21 am
by JohnWordsworth
Some awesome stuff in this thread. I'll have sometime tomorrow to put some pages on the Wiki for some of the new assets appearing around the forum!
Re: Custom(ized) Monster: Meet the Molt!
Posted: Sun Oct 14, 2012 2:27 am
by Kuningas
I knew this would catch on.
Slimes are some of the most versatile and moddable creatures out there. : D
Re: Custom(ized) Monster: Meet the Molt!
Posted: Sun Oct 14, 2012 2:41 am
by JohnWordsworth
"He Slimed Me!..."