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Re: Request to all the computer musicians on the forums
Posted: Thu Oct 11, 2012 5:30 am
by Belblindd
I used to have an ambient music project... so I'll see what I can do.
http://soundcloud.com/kontrakt-1/sets/at-behest
Re: Request to all the computer musicians on the forums
Posted: Thu Oct 11, 2012 5:48 am
by Lmaoboat
I'd love to see something in the style of the Forest Temple from Zelda: OoT. There was just something subtlety demented and nerving about that one.
Re: Request to all the computer musicians on the forums
Posted: Thu Oct 11, 2012 11:09 am
by Komag
Those are pretty cool! I like tracks 3 and 5 best, but they all have their place, nice work!
Re: Request to all the computer musicians on the forums
Posted: Thu Oct 11, 2012 11:12 am
by pulpum
remember to put the files in .ogg as people can use it directly!
I'll upload mine soon...
I'm moving house for now!
Re: Request to all the computer musicians on the forums
Posted: Fri Oct 12, 2012 1:17 am
by Neikun
Oh, OGG is best?
I exported to wav, mp3 and OGG just in case.
http://soundcloud.com/neikun/gone
I feel this will do nicely for a cinematic maybe.
Re: Request to all the computer musicians on the forums
Posted: Fri Oct 12, 2012 1:19 am
by pulpum
it's "native" format for grimrock sounds, as I understood the thing. it's like .wav but the weight is less important, and it's a free format...
Re: Custom Music/Ambience/Sound Thread
Posted: Fri Oct 12, 2012 1:31 am
by Neikun
Aha things I learned in my design classes are finally clicking in. I have made the thread more referable!
Re: Custom Music/Ambience/Sound Thread
Posted: Sat Oct 13, 2012 2:37 am
by Neikun
Hey is this in the editing Superthread, Komag?
Re: Custom Music/Ambience/Sound Thread
Posted: Sat Oct 13, 2012 3:49 am
by Belblindd
I made a new one:
http://soundcloud.com/kontrakt-1/ghastly-caverns
It's for my upoming contribution for the
Endless Dungeon 2012 "Community FrankenDungeon".
But I felt like sharing it for free use... if one likes to, of course. And the best thing: It's already ".ogg"!
Re: Custom Music/Ambience/Sound Thread
Posted: Sat Oct 13, 2012 5:09 am
by Komag
I've linked to it in the Superthread now