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Re: Fire Skeleton
Posted: Sat Sep 29, 2012 4:54 pm
by Neikun
Idk. I think I like Crispy Herder better haha
Re: Fire Skeleton
Posted: Wed Oct 03, 2012 11:23 am
by Darklord
You guys are really doing some awesome work here!
Daniel.
Re: Fire Skeleton
Posted: Wed Oct 03, 2012 1:33 pm
by HaunterV
How do i make a fire herder model? use the toolkit?
edit: i'll make due with just a normal herder model atm. i want to get he particle system running first.
Re: Fire Skeleton
Posted: Wed Oct 03, 2012 1:42 pm
by HaunterV
ok, so I cut and pasted the particle system into particles lua... why exactly am i getting'
"Warning: no such particle system:blah blah blah"
Edit 1: nvm, i'm a retard and just didnt look with my eyes.
Edit 2: gah still getting the error
Edit 3:I got him to throw fireballs. and now i only get 1 warning no particle system message....
Re: Fire Skeleton
Posted: Thu Oct 04, 2012 2:51 am
by Bucnasti
HaunterV wrote:ok, so I cut and pasted the particle system into particles lua... why exactly am i getting'
"Warning: no such particle system:blah blah blah"
Edit 1: nvm, i'm a retard and just didnt look with my eyes.
Edit 2: gah still getting the error
Edit 3:I got him to throw fireballs. and now i only get 1 warning no particle system message....
If I remember correctly how I did it...
1. create a new .lua file for your particle system. fire_herder_fire.lua
2. define your particle system in this new .lua file. I copied all the code from the torch.lua file and modified it.
3. in your particle.lua file add a line to import the new file. import "assets/particles/fire_herder_fire.lua"
4. clone your creature and add the new particle effect to it.
5-100. test your creature and modify the particle effect over and over until it looks just right.
Re: Fire Skeleton
Posted: Thu Oct 04, 2012 3:50 am
by HaunterV
so i need to get my hands dirty it seems.
Re: Fire Skeleton
Posted: Thu Oct 04, 2012 3:53 am
by Neikun
A learning experience! =D
Re: Fire Skeleton
Posted: Thu Oct 04, 2012 4:18 am
by HaunterV
true, but that herder is done. i cant see why cut n paste didnt work.
Re: Fire Skeleton
Posted: Wed Oct 10, 2012 11:56 pm
by Neikun
Any idea how you would attach a particle system to more than one node?
Re: Fire Skeleton
Posted: Thu Oct 11, 2012 12:00 am
by LordGarth
I have been hope for that too. Multiple particle systems.
LG