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Re: @Devs: Will the dungeon editor allow us to...

Posted: Wed Aug 22, 2012 4:59 am
by cmykflutterby
is there a way to teleport a chest with multiple items? you could use the contents as flags -> save space and store many different variables. if so, you could even use slot/item combo as bit flags and use chests like a register to store values...

Re: @Devs: Will the dungeon editor allow us to...

Posted: Wed Aug 22, 2012 8:16 am
by petri
fyi, entities now have globally unique identifiers so it's possible to send messages to any entity in the dungeon from a script. No need to hack this with pits and teleporters anymore :)

Re: @Devs: Will the dungeon editor allow us to...

Posted: Wed Aug 22, 2012 8:19 am
by xdeath
petri wrote:fyi, entities now have globally unique identifiers so it's possible to send messages to any entity in the dungeon from a script. No need to hack this with pits and teleporters anymore :)
Just when I thought up a workaround.

Re: @Devs: Will the dungeon editor allow us to...

Posted: Wed Aug 22, 2012 8:30 am
by petri
xdeath wrote:
petri wrote:fyi, entities now have globally unique identifiers so it's possible to send messages to any entity in the dungeon from a script. No need to hack this with pits and teleporters anymore :)
Just when I thought up a workaround.
Sorry about ruining your day :-D

Re: @Devs: Will the dungeon editor allow us to...

Posted: Wed Aug 22, 2012 1:30 pm
by Darklord
petri wrote:fyi, entities now have globally unique identifiers so it's possible to send messages to any entity in the dungeon from a script. No need to hack this with pits and teleporters anymore :)
Well done! :D

Daniel.

Re: @Devs: Will the dungeon editor allow us to...

Posted: Wed Aug 22, 2012 3:38 pm
by Ixnatifual
petri wrote:fyi, entities now have globally unique identifiers so it's possible to send messages to any entity in the dungeon from a script. No need to hack this with pits and teleporters anymore :)
I bet petri would have finished the dungeon editor by now if you guys hadn't made him slave away at this :evil:

Re: @Devs: Will the dungeon editor allow us to...

Posted: Wed Aug 22, 2012 3:50 pm
by Darklord
Ixnatifual wrote:
petri wrote:fyi, entities now have globally unique identifiers so it's possible to send messages to any entity in the dungeon from a script. No need to hack this with pits and teleporters anymore :)
I bet petri would have finished the dungeon editor by now if you guys hadn't made him slave away at this :evil:
Hah Petri probably worked on it while awaiting feedback on the Dungeon editing from the testers. :P

Daniel.