@Devs: Will the dungeon editor allow us to...

Talk about creating Grimrock 1 levels and mods here. Warning: forum contains spoilers!
cmykflutterby
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Joined: Wed Aug 22, 2012 4:54 am

Re: @Devs: Will the dungeon editor allow us to...

Post by cmykflutterby »

is there a way to teleport a chest with multiple items? you could use the contents as flags -> save space and store many different variables. if so, you could even use slot/item combo as bit flags and use chests like a register to store values...
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petri
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Re: @Devs: Will the dungeon editor allow us to...

Post by petri »

fyi, entities now have globally unique identifiers so it's possible to send messages to any entity in the dungeon from a script. No need to hack this with pits and teleporters anymore :)
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xdeath
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Re: @Devs: Will the dungeon editor allow us to...

Post by xdeath »

petri wrote:fyi, entities now have globally unique identifiers so it's possible to send messages to any entity in the dungeon from a script. No need to hack this with pits and teleporters anymore :)
Just when I thought up a workaround.
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petri
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Re: @Devs: Will the dungeon editor allow us to...

Post by petri »

xdeath wrote:
petri wrote:fyi, entities now have globally unique identifiers so it's possible to send messages to any entity in the dungeon from a script. No need to hack this with pits and teleporters anymore :)
Just when I thought up a workaround.
Sorry about ruining your day :-D
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Darklord
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Re: @Devs: Will the dungeon editor allow us to...

Post by Darklord »

petri wrote:fyi, entities now have globally unique identifiers so it's possible to send messages to any entity in the dungeon from a script. No need to hack this with pits and teleporters anymore :)
Well done! :D

Daniel.
A gently fried snail slice is absolutely delicious with a pat of butter...
Ixnatifual

Re: @Devs: Will the dungeon editor allow us to...

Post by Ixnatifual »

petri wrote:fyi, entities now have globally unique identifiers so it's possible to send messages to any entity in the dungeon from a script. No need to hack this with pits and teleporters anymore :)
I bet petri would have finished the dungeon editor by now if you guys hadn't made him slave away at this :evil:
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Darklord
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Re: @Devs: Will the dungeon editor allow us to...

Post by Darklord »

Ixnatifual wrote:
petri wrote:fyi, entities now have globally unique identifiers so it's possible to send messages to any entity in the dungeon from a script. No need to hack this with pits and teleporters anymore :)
I bet petri would have finished the dungeon editor by now if you guys hadn't made him slave away at this :evil:
Hah Petri probably worked on it while awaiting feedback on the Dungeon editing from the testers. :P

Daniel.
A gently fried snail slice is absolutely delicious with a pat of butter...
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