Page 3 of 6

Re: Friday Blog update!

Posted: Fri Apr 20, 2012 5:53 pm
by dazman76
Indie developers are currently making AAA developers look very poor indeed - and I love it :)

Re: Friday Blog update!

Posted: Fri Apr 20, 2012 6:08 pm
by Jack Dandy
Thanks a bunch for the update. :)

Nice to know a unique starting party will be ready for my next playthrough.

Re: Friday Blog update!

Posted: Fri Apr 20, 2012 6:09 pm
by gasgas
nice patch, congrats! quicksave is there.

Re: Friday Blog update!

Posted: Fri Apr 20, 2012 7:22 pm
by Kader
Any other requirements on those *.TGA files besides the 128x128 pixel size? (bit depth, compressed/uncompressed, etc.)

I already have the Ninja Turtles ready to go ;)

Re: Friday Blog update!

Posted: Fri Apr 20, 2012 7:25 pm
by MASKOAA
Steam just started updating it.....but its 666.1MB.....why is the update as big as the original game?

Image

Re: Friday Blog update!

Posted: Fri Apr 20, 2012 7:30 pm
by MASKOAA
NvM....for some reason it just redownloaded the game....no update still 1.1.3

Re: Friday Blog update!

Posted: Fri Apr 20, 2012 7:42 pm
by nianu
that happened for me too haha. i thought it downloaded the update twice :P

Re: Friday Blog update!

Posted: Fri Apr 20, 2012 7:46 pm
by nianu
i'm not sure if mine updated correctly. i don't see volume sliders or any way to upload my own portraits

Re: Friday Blog update!

Posted: Fri Apr 20, 2012 8:08 pm
by gasgas
Kader wrote:Any other requirements on those *.TGA files besides the 128x128 pixel size? (bit depth, compressed/uncompressed, etc.)

I already have the Ninja Turtles ready to go ;)
Ahahah post a screenshot of that.

Re: Friday Blog update!

Posted: Fri Apr 20, 2012 8:10 pm
by Melvoid
Just downloaded on steam twice first time failed with a map view file error so closed Steam etc started again and all it did was redownload version 1.1.3 so steam isnt working right yet guess we have to wait till tomorrow for it to be sorted.