[MOD] - Eye of the Atlantis - version 3j

Are you looking for fun Custom Dungeons that you could play or do you want to share your mod with others? Then this forum is for you!
User avatar
Drakkan
Posts: 1318
Joined: Mon Dec 31, 2012 12:25 am

Re: [MOD] - Eye of the Atlantis - RELEASED version 2

Post by Drakkan »

Ektopl@sm wrote:Hello, I'm Playing 1a version.
SpoilerShow
i can't solve Mummy puzzle, there is always one of them bellow the path, so i can't force it to stay on a plate because it is down ...
Tried to reset with the switch but same things happens, 3 up, 1 down ...
as marten said - you have to kill all the mummies if you want get them spawned again with the switch. This puzzle could be rlly annoying sometimes and sometimes it could be done even for the first try. good luck

As for version 1a be aware of some bugs -
SpoilerShow
- do not cross the Watchtower bridge till you are allowed to (late game).
- invest at least one point to Valtharion light magic skill
- The Lake Unerground dungeon level 1 has bugged teleport, avoid this part where teleport is (you do not need go here)
Last edited by Drakkan on Sat May 02, 2015 11:42 am, edited 3 times in total.
Breath from the unpromising waters.
Eye of the Atlantis
User avatar
Drakkan
Posts: 1318
Joined: Mon Dec 31, 2012 12:25 am

Re: [MOD] - Eye of the Atlantis - RELEASED version 2

Post by Drakkan »

hansbleeb wrote:ha i feeling now a lawnmower mowing the grass........
maybe starting the dungeon again is the quickest solution and exactly as you said - you will solve the issues much faster now. Also you should consider play EASY option if you are not fan of combats. Good luck with the evil guy !
Ps:
SpoilerShow
using HIS fireballs to destroy the portal i mean you can really use HIS fireballs to destroy the portal. You do not need cast a single spell in whole combat if you do not want to (or you do not have fireballs) ;)
Last edited by Drakkan on Sat May 02, 2015 11:43 am, edited 2 times in total.
Breath from the unpromising waters.
Eye of the Atlantis
User avatar
Drakkan
Posts: 1318
Joined: Mon Dec 31, 2012 12:25 am

Re: [MOD] - Eye of the Atlantis - RELEASED version 2

Post by Drakkan »

hansbleeb wrote:
marten_1992 wrote:you sold your mortar !!
then get one somehow, you will have a hard life without it later
you got the hint about crypt level 2 ???
no not the mortal, but the ingredients.. and a lot of stuff i can not sell it... before i start the game all over with version 2a i go check the crypt level...
I think at least mana / healing ingredients / potion are quite good. And altough in later game Valtharion could cast really powerfull healing, you should have some potions for hard fights preapred
Breath from the unpromising waters.
Eye of the Atlantis
User avatar
Drakkan
Posts: 1318
Joined: Mon Dec 31, 2012 12:25 am

Re: [MOD] - Eye of the Atlantis - RELEASED version 2

Post by Drakkan »

hansbleeb wrote:
i missed the red marked place in the cemetery crypt 2.. i spent a long time to try to figure that out.. search for secret buttons etc..
http://s137.photobucket.com/user/bliepe ... 7.jpg.html
SpoilerShow
this is secret area which could be reached only if you fulfill something in the area with mummies. No secret buttons.
Breath from the unpromising waters.
Eye of the Atlantis
Ektopl@sm
Posts: 14
Joined: Wed Feb 20, 2013 10:18 pm

Re: [MOD] - Eye of the Atlantis - RELEASED version 2

Post by Ektopl@sm »

Drakkan wrote:
Ektopl@sm wrote:Hello, I'm Playing 1a version.
SpoilerShow
i can't solve Mummy puzzle, there is always one of them bellow the path, so i can't force it to stay on a plate because it is down ...
Tried to reset with the switch but same things happens, 3 up, 1 down ...
as marten said - you have to kill all the mummies if you want get them spawned again with the switch. This puzzle could be rlly annoying sometimes and sometimes it could be done even for the first try. good luck

As for version 1a be aware of some bugs -
SpoilerShow
- do not cross the Watchtower bridge till you are allowed to (late game).
- invest at least one point to Valtharion light magic skill
- The Lake Unerground dungeon level 1 has bugged teleport, avoid this part where teleport is (you do not need go here)
I passed the puzzle with a bit of patience thanks ;)
User avatar
marten_1992
Posts: 146
Joined: Thu Nov 29, 2012 12:49 pm
Location: Germany

Re: [MOD] - Eye of the Atlantis - RELEASED version 2

Post by marten_1992 »

I passed the puzzle with a bit of patience thanks ;)
SpoilerShow
there might be a little more to this puzzle than just trapping the mummies
;)
bregdan anweald gafeluec ...
hansbleeb
Posts: 503
Joined: Fri Nov 08, 2013 10:31 pm
Location: utrecht netherlands
Contact:

Re: [MOD] - Eye of the Atlantis - RELEASED version 2a

Post by hansbleeb »

do not cross the Watchtower bridge till you are allowed to (late game).
its good thad i started over again with version 2a (and i hope there are no newer versions nessecary)
i had crossed thad bridge indeed.. i was killed quick in the snow level there behind by heavy icebirds.. and in the other level i was used as barbequemeat by the fire rock giants..
http://s137.photobucket.com/user/bliepe ... sort=3&o=1
User avatar
Drakkan
Posts: 1318
Joined: Mon Dec 31, 2012 12:25 am

Re: [MOD] - Eye of the Atlantis - RELEASED version 2a

Post by Drakkan »

hansbleeb wrote:
do not cross the Watchtower bridge till you are allowed to (late game).
its good thad i started over again with version 2a (and i hope there are no newer versions nessecary)
i had crossed thad bridge indeed.. i was killed quick in the snow level there behind by heavy icebirds.. and in the other level i was used as barbequemeat by the fire rock giants..
http://s137.photobucket.com/user/bliepe ... sort=3&o=1
yes... it should be fixed in 2a
thanks
Breath from the unpromising waters.
Eye of the Atlantis
hansbleeb
Posts: 503
Joined: Fri Nov 08, 2013 10:31 pm
Location: utrecht netherlands
Contact:

Re: [MOD] - Eye of the Atlantis - RELEASED version 2

Post by hansbleeb »

Ektopl@sm wrote:
Drakkan wrote:
Ektopl@sm wrote:Hello, I'm Playing 1a version.
SpoilerShow
i can't solve Mummy puzzle, there is always one of them bellow the path, so i can't force it to stay on a plate because it is down ...
i hope that you solve the grasmower puzzle also there.. a very funny but hard puzzle.. you must do,nt forgot the corners and ended by the closed metal solid door..
Lightangels
Posts: 108
Joined: Wed Mar 27, 2013 2:33 pm

Re: [MOD] - Eye of the Atlantis - RELEASED version 2a

Post by Lightangels »

Hey ! Someone can tell me the position of the all horseshoes for the thieves guild ? I cant find the last one :(
Post Reply