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Re: 1.1.4 Patch Progress

Posted: Wed Apr 18, 2012 3:45 am
by Bargeral
Silverhawk wrote:
I think theruler read "launch" (of the patch). Lunch and Launch ... almost the same ... :D

http://www.retrojunk.com/details_tvshow ... pace-nuts/

Re: 1.1.4 Patch Progress

Posted: Wed Apr 18, 2012 7:15 am
by Dandy
I think it's balmy how the time allowed for twitch tests is not directly connected to the level of difficulty selected. For instance, those choosing easy mode should have a lot more time than those playing on hard.

This would solve problems with the game that a lot of people are having. Atm, you are segregating the older gamer, or slower player from the game completely. Why?

Re: 1.1.4 Patch Progress

Posted: Wed Apr 18, 2012 7:47 am
by jabbrwokk
Nwardezir wrote:
skurg wrote:Hard difficulty should gives a bit more exp per kill, than normal mode, because there is no sense to play hard.
Hahaha, that's clearly the sign of the "new" gaming generation. :twisted:
For every effort, I want a reward, and most of the time, I want it fast, and I want it proportional to the effort :)

Keep in mind, looooong time ago, in some games, the reward for succeeding in doing something was just the actual fact you succeeded.
It's was enough, to be honest, in my memories, most of the time it's more satisfying than any item-ified/exp-ified/trophy-fied/whatever reward.
But I guess I'm an old grumpy granny. :ugeek:
Agreed! ;)

Except for those games that never ever actually ended they just got harder and harder until you DIED.

Re: 1.1.4 Patch Progress

Posted: Wed Apr 18, 2012 9:15 am
by rollebollen
Uhm is there no plan to limit the FPS in the upcoming patch so all our graphics cards dont need to burn? Its such an easy fix...

Re: 1.1.4 Patch Progress

Posted: Wed Apr 18, 2012 10:17 am
by Dandy
rollebollen wrote:Uhm is there no plan to limit the FPS in the upcoming patch so all our graphics cards dont need to burn? Its such an easy fix...
vsync is enabled by default

Re: 1.1.4 Patch Progress

Posted: Wed Apr 18, 2012 11:24 am
by rollebollen
Dandy wrote:
rollebollen wrote:Uhm is there no plan to limit the FPS in the upcoming patch so all our graphics cards dont need to burn? Its such an easy fix...
vsync is enabled by default
Well that is an OK solution, but vsync can introduce a lot of tearing on some monitors. Limiting fps in the game loop is usually a better option.

Re: 1.1.4 Patch Progress

Posted: Wed Apr 18, 2012 11:30 am
by Dandy
rollebollen wrote:
Dandy wrote:
rollebollen wrote:Uhm is there no plan to limit the FPS in the upcoming patch so all our graphics cards dont need to burn? Its such an easy fix...
vsync is enabled by default
Well that is an OK solution, but vsync can introduce a lot of tearing on some monitors. Limiting fps in the game loop is usually a better option.
I believe that vsync throttles your fps to that of your monitor, LCD/LED 60fps. it's vsync that prevents tearing, which is a result of your fps running faster than your monitors refresh rate can handle.

Re: 1.1.4 Patch Progress

Posted: Wed Apr 18, 2012 2:03 pm
by Chaostos
cant wait for this nice patch to come, I hope I can adjust Menu music volume, cause every time I speak with friends on Skype, load the game & then load the save game, cant hear anything they say.

but still if its just overall music volume, Im sure to make it less before I quit to menus or load LoG.
quicksave will be nice for sure, my friend keeps forgetting to save at all :D maybe this option will help him.

oh man cant wait, this thread is teasing me. PS. playing for 14 hours and
SpoilerShow
just got to 7 or 8
dungeon level.
in first 3 levels Hard felt like Normal, so I was about to ask for devs to make a new difficulty or the game more difficult.

...now I wish there was a Death Counter in statistics instead, I assure you It sky rocketed since lvl 3, and on lvl 6+ now it reached Neptune orbit already. So yeh, Hard is ..well, Hard & fun !

Re: 1.1.4 Patch Progress

Posted: Wed Apr 18, 2012 4:22 pm
by Halk
Dandy wrote:I believe that vsync throttles your fps to that of your monitor, LCD/LED 60fps. it's vsync that prevents tearing, which is a result of your fps running faster than your monitors refresh rate can handle.
That is exactly right. Vsync should be enough for the vast majority of people to limit frame rates. There's third party solutions for other people (although I don't know what they are only that they exist and work).

Re: 1.1.4 Patch Progress

Posted: Wed Apr 18, 2012 4:30 pm
by Dandy
Halk wrote:
Dandy wrote:I believe that vsync throttles your fps to that of your monitor, LCD/LED 60fps. it's vsync that prevents tearing, which is a result of your fps running faster than your monitors refresh rate can handle.
That is exactly right. Vsync should be enough for the vast majority of people to limit frame rates. There's third party solutions for other people (although I don't know what they are only that they exist and work).
I now see that the patch will add a lock at 120fps, so everyone's graphics cards can breathe a sigh of relief. ;)