Banaora wrote: ↑Sun Feb 26, 2023 12:10 pm
Fimir wrote: ↑Sat Feb 25, 2023 6:53 pm
Hi, I´m clueless:
Zo Temple: Cant crack secrests with altars in first two rooms - vanquished priest (no rings at all here) and great stone - boulder? i have hunch that i have seen some at the surface but do not know where exactly or where i have thrown it:).
Is it possible to clear completely clear after getting into the Deathmarch west after getting into Tannhauser stronghold? Or lichs will keep summoning undead until it is completely full?
Stronghold - mirror of the past - intials of
So the items to put on the altar you will find in Zo's temple. You need to almost clear this location to have them.
It's possible to completely clear the level. The spawns will end - though there are lots of undead
The initial is only one letter.
Those spawns won't end if you clear or not the fortress, those are monster's waves, can't remember the number, but I think it is 14 waves, when you finish them all, there will be no more monsters spawn.
Originaly, all waves had to be "killed", before you could enter the fortress. But I finally made it easier and grant access to the fortress until you find the gate's button.
About the initial: Look for the Hero's initial.
Also:
Take in account about the darkness wall text
Whisper wrote: ↑Sun Feb 26, 2023 4:36 pm
I found 1 bug.
In East gate Hardabar castle there is secret in S-E corner, need to pass bushes to get to chest which contains Pearl shield and Health tome. It counts as 2 secrets at same time.
Also, i cant see Evasion number on any character, because Food/Water meter hides it.
Yes, that one has already been reported. Will be fixed in the next version.
For now, you can teleport yourself with the console at:
party:setPosition(3,27,2,0,8)
Then break the wall, pick up everything and use the same code again to get out.
About the evasion, food bars, on what resolution are you playing? Because anything above 1920*1080 can broke the food/water bars showings.
You can plays at higher resolution, but you can have some screen problems about the gui, also font size may be too small.
ene wrote: ↑Sun Feb 26, 2023 8:29 pm
Whisper wrote: ↑Sun Feb 26, 2023 4:36 pm
I found 1 bug.
In East gate Hardabar castle there is secret in S-E corner, need to pass bushes to get to chest which contains Pearl shield and Health tome. It counts as 2 secrets at same time.
Also, i cant see Evasion number on any character, because Food/Water meter hides it.
thank you, this bug has already been tracked. It's because bongobeat want to put secrets everywhere, and then you end up with a chest before a secret wall. he just doesn't know when to stop, does he?
have to stop my game, can't save anymore, the game crashes for me.. it's not a faulty dll, have reinstalled c++ 2010 (among others) mutiple times, made various tests, just unable to save.
Recently have found out that by switching texture from high to med/low it makes the games too crash while loading. It's strange, but then my new w11 os has various strange bugs, too.
I'm off for a new setup, hopefully one day i'll be able to finish this thing
good luck to all
Sad to hear that.
I wonder what's so special about your windows or parameters.
Anyway, that's possible to have crash while saving the mod, but not that earlyer. This has been reported to me, by the latest tester, near the ends of the mod, and after playing at least 15-20 min. I don't know what the game load/unload/do? about any objects and levels but changing the texture to medium did solve that issue.