Food and Puzzles don't mix

Talk about anything related to Legend of Grimrock 2 here.
Azel
Posts: 808
Joined: Thu Nov 06, 2014 10:40 pm

Re: Food and Puzzles don't mix

Post by Azel »

sarsharek wrote:a snail respawning is food
sarsharek wrote:You cant just lump things together without any proof
Oh look, it's sarsharek vs sarsharek :P

Anurias wrote:Similarly, what is hardcore is a matter of personal opinion as well since different people find different levels of things to be intense or extreme.
That reminded me of the time I took my Hardcore Barbarian to level 63 in Diablo 2. That honestly felt like a great gaming accomplishment. And yes, it was both interesting and hardcore.
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Dr.Disaster
Posts: 2876
Joined: Wed Aug 15, 2012 11:48 am

Re: Food and Puzzles don't mix

Post by Dr.Disaster »

Anurias wrote:Sorry Dr.Disaster, but your grasp of the English language has failed you yet again.
I see no contradiction between my statement, the dictionary definitions you gave and your entire post.

Of course we are talking personal opinions here. My take on playing without potions: it's a nice LoG2 challenge. My take on playing without food: it's ok at the beginning but becomes a rather boring grind quite fast. It's usually found in early mod releases that still need balancing. You can look into the modding sections and see requests for more food quite a lot of times. Those requests are not made because the mod gets harder without food; the need to chip away critters instead of fighting them simply distracts too much from enjoying the mod.
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