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Re: LotNR Project Official Thread [Open]
Posted: Thu Sep 19, 2013 7:25 pm
by bongobeat
cmon guys, make a realease! don't desperate
<---- I'm gonna hide myself
....
Re: LotNR Project Official Thread [Open]
Posted: Fri Sep 20, 2013 2:06 am
by Diarmuid
bongobeat wrote:cmon guys, make a realease! don't desperate
<---- I'm gonna hide myself
....
Release is waaaaay of the map right now. Lol.
But if the community keeps it up, we might release the ORRR2 in the coming month or two.
Re: LotNR Project Official Thread [Open]
Posted: Sun Sep 22, 2013 7:55 pm
by bongobeat
Hi,
I'm just looking at all these screenshots, again!
Come on, that's amazing! releaaaase!
or more screenshots plz!
Re: LotNR Project Official Thread [Open]
Posted: Mon Sep 23, 2013 10:37 pm
by Skuggasveinn
bongobeat wrote:or more screenshots plz!
Well its been awhile but I'm back at it.
There was a lot of work that went into many things regarding the LotNR, and it would be a shame if it never saw the light of day (or darkness of night
)
So for the past couple of weeks I have been cleaning stuff up and getting ready to release the forest tileset in its current condition.
I also want to have a small adventure around it.
here are a couple of shoots from the current build
Forest Campsite next to a ruin
Old Willow
Skuggasveinn.
Re: LotNR Project Official Thread [Open]
Posted: Mon Sep 23, 2013 11:36 pm
by msyblade
Hi skuggs! If you're fairly new around here, you would be well served to look through this guys thred history and see the assets he has created. Absolutely in a league of his own.
ps: I think drakkan's Conwyn City would make a fine Demo type release for the city pack also.
Re: LotNR Project Official Thread [Open]
Posted: Tue Sep 24, 2013 3:12 am
by Komag
oh heck yes! I'm already in love with that forest tile set, completely awesome
Re: LotNR Project Official Thread [Open]
Posted: Tue Sep 24, 2013 5:35 am
by Diarmuid
Whoaaaaa Skuggs!!!!!
I am so happy to hear from you again...
You still have a room in the ORRR2 as well, I took you off the list recently being without news, but it would be just awesome if you could jump back on track. And that forest looks great.
Re: LotNR Project Official Thread [Open]
Posted: Tue Sep 24, 2013 1:49 pm
by Neikun
So good to hear from you again, Skuggasveinn. So good to hear about a forest adventure, too!
Re: LotNR Project Official Thread [Open]
Posted: Wed Sep 25, 2013 10:01 pm
by bongobeat
Can't believe my eyes!
When you will release the wallset it will ( faire un malheur in french) , dont know how to say it in english. It will be a hit ? Well, i think lot of people will be happy
Re: LotNR Project Official Thread [Open]
Posted: Wed Sep 25, 2013 10:29 pm
by msyblade
How funny, in the U.S., the term you're looking for is "je ne sais quoi "! (Honestly, it is used quite commonly here
)