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Re: [MOD] - The Sunset Gate - RELEASED

Posted: Wed Aug 07, 2013 8:03 pm
by JimBob
Dr.Disaster wrote:
sutthausen wrote:I'm stuck in
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the DREAMLAND.

I hear the Skeletons in Dreamland#3 but cannot reach them. I Need help for two places: What more than the blue and red gem do I need to open the Door nearby the face? And what to do in the small Room with the traps/platforms and the switching teleporter?
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The room with the face has three doors. You got one gem before coming thru each door so check how to get thru the last one. To go there pass the room with the switching teleporter. Find a way to keep it from switching. Once the face room is complete you'll get your chance with the skeletons.
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How do you stop the teleporter switching ?

Re: [MOD] - The Sunset Gate - RELEASED

Posted: Wed Aug 07, 2013 10:01 pm
by Xanathar
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Throw an item to the plate where the teleport is switching, at the same time step on your right to press the other plate. If both plate are pressed together (not hard but not easy either), it stops.

Re: [MOD] - The Sunset Gate - RELEASED

Posted: Thu Aug 08, 2013 2:50 pm
by Ryeath_Greystalk
I am stuck, seems like a common place but haven't seen a solution to fit my need yet, so I come begging assistance.

I have
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Small Key, Heavy Decorated Key, Stone of Life, Stone of Balance, Skull of Julius and Skull of Conrad.
My options as far as I can tell
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No one at shelter
lock on level one (Think it's a fake cause stairs lead up on other side)
Wall grate on level one (Level is stuck)
Unnamed shrine on level 2
Lock in death Pit (keys don't fit)
Killed everything in crypts, torches in all holders, tried to get lightening to hit back wall but door closes.
NW dig area (lever stuck)
NW Dig area lock (keys don't fit)
Minotaur dig area (keys don't fit)

If I use the life tablet on the life shrine or balance on balance I get a tornado with wings symbol (speed?) or shackles (paralysis?)
Using skulls of Julius or konrad on life shrine have no effect
Hint says explore more.

Could use a little help here.

Re: [MOD] - The Sunset Gate - RELEASED

Posted: Thu Aug 08, 2013 3:35 pm
by Dr.Disaster
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No one at shelter
-> once you resurrected more people then fit into your party they go there first

lock on level one (Think it's a fake cause stairs lead up on other side)
-> nope, no fake

Wall grate on level one (Level is stuck)
-> find another way to get to the other side

Unnamed shrine on level 2
-> all runes have names, so do the shrines: http://www.grimrock.net/2011/10/14/magic-and-runes/

Lock in death Pit (keys don't fit)
-> that's alright now, trust me

Killed everything in crypts, torches in all holders, tried to get lightening to hit back wall but door closes.
-> did you take a nap there?

NW dig area (lever stuck)
-> same as lvl 1 grate hint above

NW Dig area lock (keys don't fit)
-> find the right key

Minotaur dig area (keys don't fit)
-> you'll come back here later

If I use the life tablet on the life shrine or balance on balance I get a tornado with wings symbol (speed?) or shackles (paralysis?)
Using skulls of Julius or konrad on life shrine have no effect
-> that's all correct
When hint says "explore more" do so, even when being asleep. It seems you still got some ground to cover on all levels.

Re: [MOD] - The Sunset Gate - RELEASED

Posted: Thu Aug 08, 2013 10:28 pm
by sutthausen
Thank you both for the help!

Finished now....grande finale....loved the end.

This is for sure one of the best mods so far.

Re: [MOD] - The Sunset Gate - RELEASED

Posted: Fri Aug 09, 2013 4:11 am
by blob
I'm surprised I dont see this bug listed in the known bugs but its kinda a big one:
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Everytime you recruit someone from the shelter his sub stats rises permanently. Recruiting the monk guy increases his evasion by like 20 everytime for example. Basically they just re-level up from level 1 every time.

Re: [MOD] - The Sunset Gate - RELEASED

Posted: Fri Aug 09, 2013 1:15 pm
by Komag
It's a known bug

Re: [MOD] - The Sunset Gate - RELEASED

Posted: Sat Aug 10, 2013 10:37 pm
by blob
Finished it!
Really impressive what you were able to make with the LoG engine... Nice story and universe.
I love to search for secrets but I found the ones for this mod were too obscure for me.
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Apparently missed a couple dreams and most of the Ice plane :(

Re: [MOD] - The Sunset Gate - RELEASED

Posted: Tue Aug 13, 2013 3:07 pm
by podbelski
hi there)

great mod, I'd say it's the 2nd top-quality mod by far (1st is Malan Vael)

could you please explain how the 'trial of the invisible truth" operates?
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first I tried to drop items to 'highlight' the safe path, found a secret and was able to reach the other end with couple of reloads. But when I tried to reach the corner to fall down and get the gloves, also was searching for more secret buttons, I was just save-loading b/c was kinda frustrated and confused how the whole thing works

Re: [MOD] - The Sunset Gate - RELEASED

Posted: Tue Aug 13, 2013 3:46 pm
by Diarmuid
@Podbelski,
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I did it with save reload as well, before realizing a certain item can come in handy to solve the puzzle... You need to see the "invisible truth".