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Re: [Map for CFD2012 ] "The Descent" -File and discussion th
Posted: Thu Dec 06, 2012 11:25 pm
by Xanathar
I was able to drop in the pit (and stay there) before finding the ogre (after killing the spider). Is it supposed to happen ?
Edit: actually the ogre is nowhere to be found.. so probably this is what you intended ?
Re: [Map for CFD2012 ] "The Descent" -File and discussion th
Posted: Thu Dec 06, 2012 11:35 pm
by Xanathar
Ok tried again the spider room and I have an ogre.
Seems to be related to some timing. I try to reproduce it.
Ok delete everything I said before.
The ogre was there but he was very shy and thought that he wanted to be in company of an healing crystal, so he went there.
Anyway, I noticed that after the ogre has been spawn and wandering in places where he shouldn't be
the teleport at the bottom of the pit is disabled, while according to the dropped note probably it should be disabled only after a certain ogre lowers the pressure plate ?
Re: [Map for CFD2012 ] "The Descent" -File and discussion th
Posted: Fri Dec 07, 2012 12:24 am
by SpiderFighter
Xanathar wrote:Ok tried again the spider room and I have an ogre.
Seems to be related to some timing. I try to reproduce it.
Ok delete everything I said before.
The ogre was there but he was very shy and thought that he wanted to be in company of an healing crystal, so he went there.
Anyway, I noticed that after the ogre has been spawn and wandering in places where he shouldn't be
the teleport at the bottom of the pit is disabled, while according to the dropped note probably it should be disabled only after a certain ogre lowers the pressure plate ?
Indeed. I thought about blocking him(and, actually, he is blocked until he reaches the pit), but if the player gets trapped on that end of the hall, there's nothing he/she could do to get past the ogre (to go toward the pit). I have no idea why his wandering should affect the teleporter though. I'll check it out, thanks.
Re: [Map for CFD2012 ] "The Descent" -File and discussion th
Posted: Fri Dec 14, 2012 10:37 pm
by SpiderFighter
Well, as I
lost my keyboard for almost a week, I haven't been able to do any work on this. Since the deadline is tomorrow, I guess it won't be able to be a part of the Frungeon. I thank everyone for all their help...maybe some day it will see the light of day.
Re: [Map for CFD2012 ] "The Descent" -File and discussion th
Posted: Fri Dec 14, 2012 11:56 pm
by Xanathar
maybe some day it will see the light of day.
It's too good not to.
Re: [Map for CFD2012 ] "The Descent" -File and discussion th
Posted: Sat Dec 15, 2012 12:21 am
by SpiderFighter
Xanathar wrote:maybe some day it will see the light of day.
It's too good not to.
Except for all those fatal crashes and wandering ogres!
(Seriously, I appreciate it, thanks)