Well, for one thing, I consider that to be a "nerd law" — an assumption made by gamers who don't actually use bows. I suspect the vast majority of ancient-style bows could be drawn by any reasonably fit person who's familiar with their use.darkyoung wrote:Wrong from tradition may haps, but you have to agree on the fact that it's strength that determines how far back you can draw the bow string and arrow (and therefor harder impact) Not dexterity.
Also, additional strength (on top of what's necessary to draw the bow) won't make the arrow fly any faster, and that applies to both longbows and crossbows (if you think longbows can be "drawn back father" to increase the energy of the arrow, I have some news for you). A minimum Strength prerequisite to equip and use powerful bows would make a lot more sense, along with Dexterity determining damage bonus — a representation of careful aim and hitting weak points. Skill at aiming "increases damage" in the real world far more than having bulging muscles does, the difference between grazing someone's arm and hitting them in eye.
Now, throwing weapons, those should certainly remain Strength-oriented.