Re: [MOD - IN TEST]Toorum's Manor
Posted: Tue Oct 29, 2013 1:32 pm
Mhh I will send you a pm
leewroy wrote: Hmm...let me see. I remember a place full of warden and a room with a key I could not access. Damn it, I killed tham all
Guess I have to use the console and spawn some there, then?
I opened the iron door that says something like "if you enriched me two times I´ll open the door for you".I noticed a place called "small forge", tried to do something there, nothing happened. Then, I was fighting, died, and when I started again and killed the enemies, I went back to try other things, but the place was destroyed...SpoilerShowI just picked the two enriched ore nearby and put both in the alcove, the door opened.
I´ve got a real bad lag fighting the fire skeletons. It was like slow motion
Hi Leewroy,leewroy wrote:Hey dude.
I can't tell you where exactly I´ve got the lag cause it happened in a lot of places. But they all have one thing in common: tons of creatures. Maybe if you cut the number of creatures things will get better, cause I´m noticed that when there are few left, the lag disappears. No need to cut the fire from the skeletons they look cool like that
So, I spawn the key and continued the game until this point:SpoilerShowgot the scroll with pass to open the door, but there is a place right after to insert a gem. I don't know where else to go to find a gem.
Also, there is a thing that I´m still curious: the orange box! What is it for?
Hey Leewroyleewroy wrote:Hey buddy!
OK, let me see. The worse lag I had was:
SpoilerShow3)The place with tons of warden, don't remember ther name, but it's one of those you mentioned; 2)the mines and the bath place with tons of flies (shrak torr - something like that); and the real nightmare: 1) the fire skeletons near that long corridor, I guess it is on the forge level. Lol, sorry to not be very specific, but I really don't remember the name of the place, in this HUGE dungeon you made.
My idea is not remove the monsters of course, but only reduce their quantity. It will make the game better, in my opinion.
Now, let me tell, you: My party is level 22, with 50 in almost every skill and I die thousand times playing. Ok, I´m a careless player, mainly because I´m playing to test the game. So, I keep using "party:heal()" like if there is no tomorrow
For instance: three dragons togheter, or one dragon and two after - it's unbeatable without cheats or at least a good portion of patience to avoid the attacks at all cost, cause, two or three of them means certain death, mainly to the poor rogue and the poor mage
Ya, you are coming to the end, it's closeleewroy wrote:Well, I play at maximum aspects, but my machin is good. The original game runs flawless this way, and most of the mods too. Yours too, most of the time.
Hey, dos this game has an end?
SpoilerShowNow I´m stuck in the "riddle room". An "insectoid form of live"... i guess it's a bolied crag bettle, but where to find one? I was hungry and ate all
"Bones"...my guess is not a skull, but the entire set of bones, am I right? "The sphere"...well, I have some orbs, tried the unnatural orb. Ok?
"Triangular spehere"...wtf?!?!? no clue at all
By the way, I used the orange box finally. But there is place that need two of them, am I missing something?
Oh, I have to tell you: the level 40 was awersome, with those puzzles with the cube. Really liked it, tough the last one was hard to do.
A thing I´d like to see in your game was the order of the leves. Sometimes I get really lost jumping from floor x to floor x+20, just descending a single stair. But I know it's gonna be hard to fix this. Also, I click sound if you put the right item on an alcove in these many places you have to put four itens would be cool!
Hey,leewroy wrote:Primal forges? Not that I remember.
I kept most of the schematics I found, at least one of each, so I guess there will be no problem
I remember a room in the first challenge with the cube that has some treasure inside, but I didn't unlocked it. The other secret of this level I guess I totally missed it. Anyway I´m doing ok with the secrets, last time I checked I had 80, and form this point I found a lot of them more.
About the click, I mean one for each correct item. Dunno how hard to do is it, but I saw it in some modules.
Thanks for your time buddy.