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Re: [MOD] Forbidden Halls

Posted: Mon Dec 03, 2012 10:04 pm
by Numberouane
Hi

Im enjoying the mod like crazy...

Im now level 2,
SpoilerShow
What should I put on altar for right sacrifice?
What should I put on plate closed by gate just before (I already found the 3 items and got a secret area )
Where is the key giving access to closed door level 1
Is there fireball spell? I got fireburst only so far...?
Thanks it is really good except the lack of food. I m never resting to reduce consumption. Instead I go to crystal back and forth which is boring and time consuming for nothing... Even proceeding like this, Im short on stack.
For sure, im exploring every square but it is just making it longer...
:):):)

Re: [MOD] Forbidden Halls

Posted: Mon Dec 03, 2012 10:36 pm
by Komag
you can always just spawn some at your feet using the console. If it's frustrating enough to detract from the fun of the mod, it may be a very legitimate decision to make

Re: [MOD] Forbidden Halls

Posted: Mon Dec 03, 2012 11:07 pm
by Numberouane
I never used any console code or whatever. I just always play all the mods and feedback. Im not the first saying that
the food management is challenging.

There is no point using the console (at least for me), I just try to enjoy and play as designed by author. Im not complaining just sharing some feelings... that might sound negative but Im having a lot of fun as mentionned.

:)

If I can hv some help about my question ;) ...

Thanks

Re: [MOD] Forbidden Halls

Posted: Mon Dec 03, 2012 11:42 pm
by Adrageron
Numberouane wrote: Im now level 2,
SpoilerShow
What should I put on altar for right sacrifice?
What should I put on plate closed by gate just before (I already found the 3 items and got a secret area )
Where is the key giving access to closed door level 1
Is there fireball spell? I got fireburst only so far...?
Hi.

I made ​​it a rule not to give direct answers to questions that are not related to patency of the game. So I can give you a small tips only:
SpoilerShow
1. There is an appropriately named room somewhwre in Necropolis...
2. This is a wrong question ;)
3. If you find one - try it ;)
4. Sure it is (somewhere in the dungeon), no worries you won't miss it :)
Thanks it is really good except the lack of food.
Thanks for feedback. I will add some food at the first level in the next update.

Re: [MOD] Forbidden Halls

Posted: Tue Dec 04, 2012 1:13 pm
by leewroy
Adrageron wrote:
leewroy wrote:And now?
SpoilerShow
There must be a passageway at the 6-th floor. Go on in ;)
Indeed.
SpoilerShow
after put another three items on that plates a new passage opened and I progressed a bit, back in the level above. Now I´m in a place with demon heads shoting flashes to the other side, making the pits close or open. That was a place full of those winged creatures that shots lightning bolts.

Well, I reached the lever , turned it, and heard the sound of something opening (a gate in the north west of the room, I guess) but I´m confused about what to do next. Tried some combinations, but can't get the pits that lead there closed, and sometimes I even get stuck with pits opened in all four directions.

Dude...your dungeon is cool, but really nasty :lol:

Re: [MOD] Forbidden Halls

Posted: Wed Dec 05, 2012 7:09 pm
by Numberouane
Hi

FEw numbers before going down level 4. Im in front of the stairs :)

22 secrets
600 hrs playing

Thank u guys for the tips

:)

Re: [MOD] Forbidden Halls

Posted: Wed Dec 05, 2012 10:00 pm
by Adrageron
Numberouane wrote:600 hrs playing
:shock: Wow!
Think, I spent less time to make this mod. You are really hardcore dungeon crawler!
600 hours is a 25 days without sleeping and eating :mrgreen:

2 leewroy
Still need help there?
Sorry for delay - my game is released recently, so I was a little busy by monitoring the process :)

Re: [MOD] Forbidden Halls

Posted: Wed Dec 05, 2012 11:00 pm
by Numberouane
no 6:00 hours 6 hours :) :) :) :) :)

hihihi

Sorry

:)

Re: [MOD] Forbidden Halls

Posted: Thu Dec 06, 2012 4:12 am
by Neikun
Looool
600 hours is more time than I've put into the editor.
-at 380 right now

Re: [MOD] Forbidden Halls

Posted: Thu Dec 06, 2012 12:13 pm
by leewroy
Adrageron wrote:2 leewroy
Still need help there?
Sorry for delay - my game is released recently, so I was a little busy by monitoring the process :)
Sure thing. I even stopped playing it for a while and started another mod, but I´d like to (try) finish your first :)