General Dungeon Editor glitches and problems

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antti
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Re: General Dungeon Editor glitches and problems

Post by antti »

pulpum wrote:well it look likes party is caught by a fireball. it has just the visual effect,no sound, and no damage to characters. it happens randomly, with or without stuff, every level I made is concerned. I thought it was a bug with uggardian, but it happens on levels which doesn't have any too... strange... it' happening since the first version of the editor... (I thought it was an effect of my dungeon...)
Interesting. I've never seen it happen myself. Does it occur only when previewing in the editor or have you had it happen while in game too?
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pulpum
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Re: General Dungeon Editor glitches and problems

Post by pulpum »

for now, it think it only happens in the editor, I don't export my dungeon often... I'll test this, in depth, tonight.
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Edsploration
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Re: General Dungeon Editor glitches and problems

Post by Edsploration »

pulpum wrote:well it look likes party is caught by a fireball. it has just the visual effect,no sound, and no damage to characters. it happens randomly, with or without stuff, every level I made is concerned. I thought it was a bug with uggardian, but it happens on levels which doesn't have any too... strange... it' happening since the first version of the editor... (I thought it was an effect of my dungeon...)
I've had this happen too. I might be able to reproduce it too...
From what I remember it happened on an almost entirely empty level which was (directly?) underneath some spider-on-pressure-plates-spawning-fireballs shenanigans.

Edit: Well the dungeon it occurred on crashes grimrock.exe when I try to so much as preview it now. I tried briefly by binary elimination to figure out THAT problem and can't find it.

While I'm going on about glitches I'll point out that I've seen the cursor in text boxes go out of sync with the editing position. It happens if you have a scroll or something with a lot of text, and you "arrow-key" or "end key" all the way to the right, then back left and start typing.
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Komag
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Re: General Dungeon Editor glitches and problems

Post by Komag »

Edsploration wrote:I've seen the cursor in text boxes go out of sync with the editing position. It happens if you have a scroll or something with a lot of text, and you "arrow-key" or "end key" all the way to the right, then back left and start typing.
I can't reproduce this. I have a scroll with text going to the right a ways. I hit end, then home, cursor seems fine. Maybe my text isn't long enough... just tested with a quite long one, no ill effects yet
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petri
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Re: General Dungeon Editor glitches and problems

Post by petri »

The scroll text bug is probably caused by some invalid/unsupported characters in the string. Maybe it could be reproduced by copy-pasting some text into the textbox from external text editor?
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Edsploration
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Re: General Dungeon Editor glitches and problems

Post by Edsploration »

Komag wrote:
Edsploration wrote:I've seen the cursor in text boxes go out of sync with the editing position. It happens if you have a scroll or something with a lot of text, and you "arrow-key" or "end key" all the way to the right, then back left and start typing.
I can't reproduce this. I have a scroll with text going to the right a ways. I hit end, then home, cursor seems fine. Maybe my text isn't long enough... just tested with a quite long one, no ill effects yet
Wow, you're right, it doesn't normally happen! So a few tests later I've found it seems to only happen on multi-line text copy/pasted in from external text editors. Perhaps it's a symptom of the editor replacing new lines with \n's?
petri wrote:The scroll text bug is probably caused by some invalid/unsupported characters in the string. Maybe it could be reproduced by copy-pasting some text into the textbox from external text editor?
Probably so. I just tested that it happens for me copy/pasting from both Notepad++ and Microsoft Word. I thought maybe it's from the "newline" being defined by /r/n, /r, or /n by different standards. Or generally unsupported characters as you said.
Last edited by Edsploration on Thu Sep 27, 2012 12:06 pm, edited 1 time in total.
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petri
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Re: General Dungeon Editor glitches and problems

Post by petri »

Thank you for the reports! We nailed the fire/poison on-screen effect bug. It has probably been there since day one, so it's present in the original Grimrock dungeon too :)

Next that scroll text thingy...
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petri
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Re: General Dungeon Editor glitches and problems

Post by petri »

Oh, if that scroll text bug is caused by newlines in the string, then that's a known issue.
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Komag
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Re: General Dungeon Editor glitches and problems

Post by Komag »

well I just tried copy paste a large text file of code from some other program (31870 characters), and as soon as I hit paste the editor crashed to windows with "grimrock.exe has stopped working"!
another test of 3000+ characters also crashed it
another test of 1644 characters didn't crash at all
tested with all kinds of crazy code characters (from text editing a program file), no problems
I can paste a large block over and over and over again, then copy it all (from grimrock) and paste into text editor 57713 characters, works that way

anyway, other than pasting in a HUGE amount of text at once (which just led to a crash, not any "out of sync" issue), I tried various weird stuff and couldn't reproduce this on my end

(reading that scroll in game is pretty crazy looking, all over the screen, etc, far out!)
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pulpum
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Re: General Dungeon Editor glitches and problems

Post by pulpum »

I love you! what else? my first dungeon is almost finished... :mrgreen:
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