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Re: The Fall of Maelroth

Posted: Thu May 14, 2015 7:42 pm
by marten_1992
oki
you want me to report any new bugs here or in pm ?

Re: The Fall of Maelroth

Posted: Thu May 14, 2015 7:48 pm
by Rubilax
PM is fine if you want. Thanks.

Re: The Fall of Maelroth

Posted: Sat May 16, 2015 7:11 am
by hansbleeb
i am stuck on 2 places on the map the door at a and the door at b..
by one of the secret buttons, i hear a moveball wall opens.. but i can not find it..
and i found a bug in one of te towers of the city gates.. you can clinb up, but you can,t climb down..
http://s137.photobucket.com/user/bliepe ... p.gif.html

Re: The Fall of Maelroth

Posted: Sat May 16, 2015 8:12 am
by Rubilax
hansbleeb wrote:i am stuck on 2 places on the map the door at a and the door at b..
by one of the secret buttons, i hear a moveball wall opens.. but i can not find it..
and i found a bug in one of te towers of the city gates.. you can clinb up, but you can,t climb down..
http://s137.photobucket.com/user/bliepe ... p.gif.html
The first secret door actually opens in a different hallway. I made that one a long time ago when I wanted this map to be brutal, but now that you bring it up I could change it to make more sense. Also the second gate does not open, it's a decorative gate.

I will check out the towers. If you're stuck, by all means use a cheat to get out. Thanks!

Edit: Patched the issues.

Re: The Fall of Maelroth

Posted: Sat May 16, 2015 8:51 am
by hansbleeb
The first secret door actually opens in a different hallway. I made that one a long time ago when I wanted this map to be brutal, but now that you bring it up I could change it to make more sense. Also the second gate does not open, it's a decorative gate.
then i am finnished in the sewers?? and the door on a contiues to be a problem.. no key found..

Re: The Fall of Maelroth

Posted: Sat May 16, 2015 3:07 pm
by Rubilax
Unfortunately you're stuck because I missed fixing a small area that would allow you to progress. You'd have to restart, Grimrock doesn't support saves through version changes. I've tested the rest of the map so there shouldn't be any more problems. Sorry about this, getting playtesters has been difficult. I don't have any friends that own the game.

As for the sewers, it is optional to finish. The only way into the den requires two levers, one is in a hidden room. If you were to find it and go through, you will only get some new gear, but no further progress.

Edit: if you are able to cheat through the wall after the short tunnel next to the meeting room in the City level, the one coming out above the 3 turtle room, it would allow you to progress.

Re: The Fall of Maelroth

Posted: Sat May 16, 2015 3:50 pm
by hansbleeb
pfff, but i can import the party further on level 5....
i must hurry.. the witcher 3 is out next week...

and wich link is it?/ by this link the message says last edit on 14 may..
DOWNLOADS
Steam Workshop link: http://steamcommunity.com/sharedfiles/f ... =329680708
Or use Steam Downloader: http://steamworkshopdownloader.com/
Last edited by Rubilax on Thu May 14, 2015 7:20 pm, edited 2 times in total.

Re: The Fall of Maelroth

Posted: Sat May 16, 2015 4:09 pm
by marten_1992
ok, I used the steam workshop link and downloaded version 0.9
it now starts on the beach and not in the trade tunnels !??
and when you leave the beach the automap does not seem to work anymore :shock:
I am a little confused :geek: :geek: :geek:

Re: The Fall of Maelroth

Posted: Sat May 16, 2015 8:28 pm
by Rubilax
marten_1992 wrote:ok, I used the steam workshop link and downloaded version 0.9
it now starts on the beach and not in the trade tunnels !??
and when you leave the beach the automap does not seem to work anymore :shock:
I am a little confused :geek: :geek: :geek:
The beach is the real start. I set the wrong location initially, it was an accident.

The correct version is always the workshop one. The second link should allow you to download the map if you don't use steam.

Edit: Most, if not all, bugs and unfinished areas should now work properly. The second half of the map still needs testing though, which I will do soon.

Re: The Fall of Maelroth v0.9

Posted: Mon May 18, 2015 1:00 pm
by hansbleeb
please turn of the spider generator in the mines!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!