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Re: [Scripts,Assets] Small interesting additions

Posted: Fri Jan 02, 2015 8:38 pm
by bongobeat
hello,
welcome, and thanks for sharing this great stuff! :)

Re: [Scripts,Assets] Small interesting additions

Posted: Fri Jan 02, 2015 8:53 pm
by Daveyx0
Thanks Bongobeat!

Drakkan, I updated both scripts for the fogs to make it more suited for dark indoor areas. :)

Re: [Scripts,Assets] Small interesting additions

Posted: Fri Jan 02, 2015 9:06 pm
by bongobeat
Daveyx0 wrote:I toned down the frozen sky a bit and updated the code. Also added a WIP fire_sky which is basically a sky entity for hot areas. I made it a bit less foggy, as fire areas are often dark already (mine is at least).

I fixed the death bomb already, Ciccipicci :) Nice to know that the wardens work.

Also I've been working on some fire/lava themed caves:

Image
this will be very cool! :)
<---- need some kind of lava asset, for outdoor area :D

by the way I have tested the death bomb, there is no textures "custom_bomb_dif" and "custom_bomb_spec" in the archive of the link.
edit:
this bomb particle looks great!

Re: [Scripts,Assets] Small interesting additions

Posted: Fri Jan 02, 2015 10:01 pm
by Daveyx0
Wow... so I messed up twice. It should really work now!

Re: [Scripts,Assets] Small interesting additions

Posted: Fri Jan 02, 2015 10:03 pm
by Ciccipicci
Trying the bomb, reading the code, two files are missing:

defineMaterial{
name = "custom_bomb",
diffuseMap = "mod_assets/textures/items/custom_bomb_dif.tga",
specularMap = "mod_assets/textures/items/custom_bomb_spec.tga",

doubleSided = false,
lighting = true,
alphaTest = false,
blendMode = "Opaque",
textureAddressMode = "Wrap",
glossiness = 40,
depthBias = 0,

Re: [Scripts,Assets] Small interesting additions

Posted: Sat Jan 03, 2015 8:35 am
by TheLastOrder
Really, awesome work!!
The slimes are just... amazing!!!!

I canĀ“t make the wardens work, tho :oops:

Thanks a lot!

Re: [Scripts,Assets] Small interesting additions

Posted: Sat Jan 03, 2015 11:43 am
by akroma222
Ciccipicci wrote:Trying the bomb, reading the code, two files are missing:

defineMaterial{
name = "custom_bomb",
diffuseMap = "mod_assets/textures/items/custom_bomb_dif.tga",
specularMap = "mod_assets/textures/items/custom_bomb_spec.tga",

doubleSided = false,
lighting = true,
alphaTest = false,
blendMode = "Opaque",
textureAddressMode = "Wrap",
glossiness = 40,
depthBias = 0,
Yup, we'll be needing those^^ :D

Re: [Scripts,Assets] Small interesting additions

Posted: Sat Jan 03, 2015 11:45 am
by Daveyx0
The bomb download is fixed. It should contain all files now. :)

Re: [Scripts,Assets] Small interesting additions

Posted: Sat Jan 03, 2015 11:53 am
by akroma222
Thanks davey_x0, that is one sweet death bomb ;)

Re: [Scripts,Assets] Small interesting additions

Posted: Mon Jan 05, 2015 11:02 pm
by Daveyx0
Added Tearable Castle Cloth. Hope it works :) I will surely be using that one in my dungeon.