welcome, and thanks for sharing this great stuff!

this will be very cool!Daveyx0 wrote:I toned down the frozen sky a bit and updated the code. Also added a WIP fire_sky which is basically a sky entity for hot areas. I made it a bit less foggy, as fire areas are often dark already (mine is at least).
I fixed the death bomb already, CiccipicciNice to know that the wardens work.
Also I've been working on some fire/lava themed caves:
Yup, we'll be needing those^^Ciccipicci wrote:Trying the bomb, reading the code, two files are missing:
defineMaterial{
name = "custom_bomb",
diffuseMap = "mod_assets/textures/items/custom_bomb_dif.tga",
specularMap = "mod_assets/textures/items/custom_bomb_spec.tga",
doubleSided = false,
lighting = true,
alphaTest = false,
blendMode = "Opaque",
textureAddressMode = "Wrap",
glossiness = 40,
depthBias = 0,