I'm a Link's fan too, and for bombs and ruppies, you can create sack/chests to be as close as the original game. Just think to rename themMadCatter wrote:Thanks a lotDoridion wrote:Hey dude ! Find something who'll interest you
SpoilerShowCode: Select all
defineObject{ baseObject = "base_item", name = "sack", components = { { class = "Model", name = "model", model = "assets/models/items/sack_empty.fbx", }, { class = "Item", name = "item", uiName = "Sack", weight = 0.4, gfxIndexContainer = 482, gfxIndex = 82, fitContainer = false, }, { class = "ContainerItem", name = "containeritem", containerType = "sack", openSound = "container_sack_open", closeSound = "container_sack_close", onInit = function() print('Cannot Scrape Functions'); end, onInsertItem = function() print('Cannot Scrape Functions'); end, onRemoveItem = function() print('Cannot Scrape Functions'); end, } } } defineObject{ baseObject = "base_item", name = "wooden_box", components = { { class = "Model", name = "model", model = "assets/models/items/wooden_box.fbx", }, { class = "Item", name = "item", uiName = "Wooden Box", weight = 3, gfxIndexContainer = 483, gfxIndex = 83, fitContainer = false, }, { class = "ContainerItem", name = "containeritem", containerType = "chest", openSound = "container_box_open", closeSound = "container_box_close", } } }
I've been completely absorbed by Dragon Age: Inquisition recently, but this should be incredibly useful when I get back to modding (hopefully not too long if I can tear myself away).
Link to the Past Tribute [WIP MOD + ASSETS]
Re: [WIP] Link to the Past Tribute
Re: Link to the Past Tribute [WIP MOD + ASSETS]
Hi everyone,
I've updated the original post with a the new shield model, new rupee texture (now with shiny particle effects ) and a Rupee Bag which counts the value of the rupees inside it and displays the total in the item description.
Any and all feedback is appreciated as always, and let me know if you want to see any item definitions or models.
I've updated the original post with a the new shield model, new rupee texture (now with shiny particle effects ) and a Rupee Bag which counts the value of the rupees inside it and displays the total in the item description.
Any and all feedback is appreciated as always, and let me know if you want to see any item definitions or models.
- Eleven Warrior
- Posts: 745
- Joined: Thu Apr 18, 2013 2:32 pm
- Location: Australia
Re: Link to the Past Tribute [WIP MOD + ASSETS]
Hi mate how long until we can use that awesome house man? I really need some houses if you have time for it.
Re: Link to the Past Tribute [WIP MOD + ASSETS]
The doors are a problem at the moment as they open upwards, I need to get them working properly (will probably take a while) and do a bit of re-texturing before I release them. Sorry.Eleven Warrior wrote:Hi mate how long until we can use that awesome house man? I really need some houses if you have time for it.