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Re: Healing injuries w/o wasting potions

Posted: Sun Oct 26, 2014 12:00 pm
by petri
Injuries ARE body part dependent -- attacks on torso have a chance of injuring the torso. Good torso armor piece protects from injuries, etc.

Re: Healing injuries w/o wasting potions

Posted: Sun Oct 26, 2014 10:18 pm
by badhabit
petri wrote:Injuries ARE body part dependent -- attacks on torso have a chance of injuring the torso. Good torso armor piece protects from injuries, etc.
Thanks for clarifying this, also good to know that armor pieces protecting specific body parts. :)
How about the injury chance, how is the formula looking? Takes it damage amount into account?

Re: Healing injuries w/o wasting potions

Posted: Mon Oct 27, 2014 4:52 pm
by notreally
Is there a logic behind which body part is hit? Like certain attacks or monsters hitting specific body parts. Or is it random?

Re: Healing injuries w/o wasting potions

Posted: Tue Oct 28, 2014 9:58 pm
by thufir
Rithrin wrote: There's really no way other than waiting a very, very long time for the effects to wear off if you want to avoid using a crystal/potion. Luckily there are nearly a hundred healing herbs in the game and many potions to find.
Do they actually ever wear off with time?

Re: Healing injuries w/o wasting potions

Posted: Wed Oct 29, 2014 3:14 am
by Rithrin
thufir wrote:
Rithrin wrote: There's really no way other than waiting a very, very long time for the effects to wear off if you want to avoid using a crystal/potion. Luckily there are nearly a hundred healing herbs in the game and many potions to find.
Do they actually ever wear off with time?
So I just went back to check and I do not see anything about them wearing off over time. But, I did apply the patch which changed Vitality/Willpower descriptions, and am 90% sure that Vitality's description used to say that it increased a character's chance to recover from injuries.

Re: Healing injuries w/o wasting potions

Posted: Wed Oct 29, 2014 3:36 am
by Vardis
I thought it said something like "some harmful conditions" without specifically mentioning injuries. I thought it just meant poison or paralysis.