Easy Pit not working

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Dunkler
Posts: 73
Joined: Thu Jul 10, 2014 3:20 pm

Re: Easy Pit not working

Post by Dunkler »

NutJob wrote:Does this help, perhaps? Now that I'm past beer 7 I don't think I can help anymore. ~laughs~
No i did not forget to type in a different z axis coordinate for the 2 levels ;)
NutJob
Posts: 426
Joined: Sun Oct 19, 2014 6:35 pm

Re: Easy Pit not working

Post by NutJob »

Groovy. =)
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Jouki
Posts: 127
Joined: Fri Oct 24, 2014 12:57 pm

Re: Easy Pit not working

Post by Jouki »

hmm it's pretty weird, you know there's always ona last thing for us, uninstall reinstall :D -lol- but maybe I'd try it. :P it couldnt do worse than now :)
Dunkler
Posts: 73
Joined: Thu Jul 10, 2014 3:20 pm

Re: Easy Pit not working

Post by Dunkler »

I did reinstall the game and of course patched it again....but still same bug. Very frustrating...

Can anyone tell me how he/she would create a simple pit? Is there anything i am missing?
dancodan
Posts: 19
Joined: Sun Apr 29, 2012 1:38 pm

Re: Easy Pit not working

Post by dancodan »

What is your level coordinates on the pit level, and the level below?
Dunkler
Posts: 73
Joined: Thu Jul 10, 2014 3:20 pm

Re: Easy Pit not working

Post by Dunkler »

Pit level is at 1,0,1 pit is at 4,14(Height 1) floor 1,ceiling2

Level below is at 1,0,2 has a 3x3 room below the pit floor 0,ceiling 1
NutJob
Posts: 426
Joined: Sun Oct 19, 2014 6:35 pm

Re: Easy Pit not working

Post by NutJob »

What's 'module height' (under properties) for both levels? Is it 3?
Dunkler
Posts: 73
Joined: Thu Jul 10, 2014 3:20 pm

Re: Easy Pit not working

Post by Dunkler »

No its both 4 because both is using the castle tiles (which have a height of 4)
NutJob
Posts: 426
Joined: Sun Oct 19, 2014 6:35 pm

Re: Easy Pit not working

Post by NutJob »

Dunkler wrote:No its both 4 because both is using the castle tiles (which have a height of 4)
Can you do a test at Module Height 3 for both maps?

Also, check to see if it's a load order problem and 'move up' your level that's at 1,0,2 above level at 1,0,1 (only visually in the editor). It won't ruin the coordinates of where they reside on the map.
Last edited by NutJob on Sat Oct 25, 2014 7:46 pm, edited 1 time in total.
Dunkler
Posts: 73
Joined: Thu Jul 10, 2014 3:20 pm

Re: Easy Pit not working

Post by Dunkler »

Tested it with module height 3 on both maps and same bug/message

Edit: moved the level up...no change :(
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