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Re: Guns to be found?

Posted: Thu Oct 16, 2014 11:26 pm
by Sir Tawmis
I got the horn - how did I miss the gun? I will have to run back.

Re: Guns to be found?

Posted: Fri Oct 17, 2014 1:23 am
by Neutronium Dragon
gawainzl wrote: I found a really cool gun in a chest in Twigwood. Beware though, it's meant to be received a good bit farther in than you currently are. Here's how to get it:
Hmm. I just hit that chest myself and there wasn't any gun inside. There was a bracer (+1 protection/strength) and a gold key.

I have found a certain six-chamber revolver though. Not as much damage per shot as the arquebus, but the rate of fire more than makes up for it. I really AM going to run low on ammo if I'm not careful!

Re: Guns to be found?

Posted: Fri Oct 17, 2014 2:13 am
by Chimera005ao
So far I have seen one quite nice firearm, and there are strong hints that there is something that fires cannonballs...
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Yeah, I just got it from something that was using it against me. ; P
My Alchemist has 1 point in throwing weapons. And now maxed on guns. Its nice to not have to worry about it jamming, or worse, and the range in certain areas that allow it is nice.
I have like 120 ammo, he's pretty much using only the gun and bombs at this point, with the occasional shuriken.

Re: Guns to be found?

Posted: Fri Oct 17, 2014 2:28 am
by Sir Tawmis
I think that chest is a random drop thing... I got a club thingie.

Re: Guns to be found?

Posted: Fri Oct 17, 2014 3:10 am
by spectre900
Sir Tawmis wrote:I think that chest is a random drop thing... I got a club thingie.
would explain why I never found a gun either. Until I got to that one on the pedestal....

Re: Guns to be found?

Posted: Fri Oct 17, 2014 4:08 am
by Sir Tawmis
zeltak wrote:Have you somehow missed the gun in the very first dungeon of the game?
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Flintlock pistol is in the wooden box in the halls of the dead. That place where you found the Horn of Summoning. It's not even behind a secret..
Also seems to be random loot. I didn't get a gun here.

Re: Guns to be found?

Posted: Fri Oct 17, 2014 4:08 am
by gawainzl
Neutronium Dragon wrote:
gawainzl wrote: I found a really cool gun in a chest in Twigwood. Beware though, it's meant to be received a good bit farther in than you currently are. Here's how to get it:
Hmm. I just hit that chest myself and there wasn't any gun inside. There was a bracer (+1 protection/strength) and a gold key.

I have found a certain six-chamber revolver though. Not as much damage per shot as the arquebus, but the rate of fire more than makes up for it. I really AM going to run low on ammo if I'm not careful!
Weird. I found the Dragonbreath revolver in that chest.

Re: Guns to be found?

Posted: Fri Oct 17, 2014 5:16 am
by Neutronium Dragon
I got it from the storage room in the archives, along with a strength potion.

Some of the loot must be randomized and/or distributed differently each time. IE: the dragonbreath revolver will appear *somewhere*, but you don't know where when you set out. I remember bringing that idea up way back during development - the Ultima Underworld games did that with a few things and it added a small element of unpredictability.

Re: Guns to be found?

Posted: Fri Oct 17, 2014 8:31 am
by Chimera005ao
Some of the loot must be randomized and/or distributed differently each time. IE: the dragonbreath revolver will appear *somewhere*, but you don't know where when you set out. I remember bringing that idea up way back during development - the Ultima Underworld games did that with a few things and it added a small element of unpredictability.
Which I think would be fine, if items of various types weren't so scarce. I hate sitting around with this super weak weapon for hours, then suddenly getting something 5x as strong. Where were the 2 and 3 times strength ones? : /

Re: Guns to be found?

Posted: Fri Oct 17, 2014 8:43 am
by Sir Tawmis
I just got the gun that was behind the
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shrine of pain
which then immediately drops you into
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a mess of mummies
thankfully my Battle Mage had just leveled before this and I put 1 point into Alchemy so I could craft some healing and energy potions. Which turned out to be a very good thing. Probably saved me in that fight.

Of course, I have 2 points in Fire Arms, the gun... it requires 3.

-sigh-