DNACowboy wrote:Michael Cranford is one of the nicest developers I've ever met; subsequently I believe he'd jump at reviving the Bards Tale series.
They tried. They made it a third person action adventure that breaks the fourth wall constantly. It was rather unremarkable.
That was not as you think.
Fargo had the name (only the name) to use, and the game they made was a [deliberate] parody of RPG cliches. It wasn't meant as a Bard's Tale 4.
Well, the game actually came with virtual machine with which you can play the original bard's tales, so I'd call it pretty official.
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Mychaelh wrote:
There is also Wizards & Warriors, which was actually the competitor to Wizardry 8, done by David W. Bradley (Designer of Wizardry V, VI, VII):
Bah, never mind those. Yes, there are a few interface and quest design quirks, but the game is still quite fun. In fact, it is the only game besides LoG II (that I know of) that really uses all three dimensions in its dungeons, for instance. If you like Grimrock and liked the old Wizardrys, there is no reason to skip this.
Anthony Xue wrote:Bah, never mind those. Yes, there are a few interface and quest design quirks, but the game is still quite fun. In fact, it is the only game besides LoG II (that I know of) that really uses all three dimensions in its dungeons, for instance. If you like Grimrock and liked the old Wizardrys, there is no reason to skip this.
Three Dimensions how ~exactly?
Do you mean optionally non-grid based?
Or jumping?
Not grid-based. Free movement with ascending and descending floors. Movement and combat is like Wizardry 8 (not like Wiz I - VII).
Even the UI has similarities with Wiz8.
Mychaelh wrote:Not grid-based. Free movement with ascending and descending floors. Movement and combat is like Wizardry 8 (not like Wiz I - VII).
Even the UI has similarities with Wiz8.