[MOD] Nightfall: First Contact (English language)

Talk about creating Grimrock 1 levels and mods here. Warning: forum contains spoilers!
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leewroy
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Re: [MOD] Nightfall: First Contact (English language)

Post by leewroy »

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Ok, first one. Room on thirs level, three plates and 3 pits in front. I passed the first, but can't pass the second file. Any combination of steps I did didn't closed none of the pits. Getting tired to fall :roll: Any clues?
Ryeath_Greystalk
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Re: [MOD] Nightfall: First Contact (English language)

Post by Ryeath_Greystalk »

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leewroy,

That one took me about 30 tries to cross. What eventually got me there was to start on the right side plate,
strafe left to the far left plate, cross the pit, strafe back to the far right plate, cross the pit, then strafe left to the middle plate and cross the pit.

Don't know if that is the proper path as designed but I eventually made it work.
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DeDy
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Re: [MOD] Nightfall: First Contact (English language)

Post by DeDy »

Here is my proposed solution.
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Image
Nightfall: First Contact – http://dedy.euweb.cz/nightfall.html
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leewroy
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Re: [MOD] Nightfall: First Contact (English language)

Post by leewroy »

Yeah, that did the job guys. Thanks for replying :)
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leewroy
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Re: [MOD] Nightfall: First Contact (English language)

Post by leewroy »

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Ok, here's the new problem: I can't solve the "hide and seek puzzle". Either I´m not fast enough or I´m stepping the plates in the wrong order.

Another question is about a stuff writing on the wall, in another place. When I step the plate a teleporter appears, but if I walk into it it disappears and the message says something like "you can do that with a slow one".
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DeDy
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Re: [MOD] Nightfall: First Contact (English language)

Post by DeDy »

I admit, this puzzle is one of those worse.
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You just have to go back and continue in the newly opened the passage.
Nightfall: First Contact – http://dedy.euweb.cz/nightfall.html
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leewroy
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Re: [MOD] Nightfall: First Contact (English language)

Post by leewroy »

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Lol, that was evil. But it could be solved if I cared to open the map ;)
What about my other question?
Ryeath_Greystalk
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Re: [MOD] Nightfall: First Contact (English language)

Post by Ryeath_Greystalk »

leewroy wrote:
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Lol, that was evil. But it could be solved if I cared to open the map ;)
What about my other question?
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There is a room nearby that spawns a snail. Lure the snail over.
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DeDy
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Re: [MOD] Nightfall: First Contact (English language)

Post by DeDy »

to leewroy: Oh, my English not exactly understand the question. Everything is already clear?
Nightfall: First Contact – http://dedy.euweb.cz/nightfall.html
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leewroy
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Re: [MOD] Nightfall: First Contact (English language)

Post by leewroy »

No problem dude 8-)

thanks for the replying guys
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