1. All rooms are interesting and even if some puzzles are more challenging than others overall the progression is quite smooth.
2. Some rooms are more original than other but I guess custom resources help some to stand out a bit more, even if the puzzles is easier to figure out in the end.
On the first room, I was like :
"argh ! first room and an ogre !"
With imported character it's easer but an ogre right from the start with naked level 1, hum...
Of course you can throw him down the pit but you miss something then...
Skuggasveinn's room is really astonishing and good looking
I run around the room for a while trying to figure the trick that made this room possible and trying to figure out how it has been built.
Reversed decoration models carefully placed around the room with a transparent floor I guess...
I really loved the
"Plants Versus Skeletons", I have made it two time in a raw
There must be some nice codding in this one !
The dream puzzle is an excellent idea ! I can easily imagine a whole level or even a whole dungeon using this one in various ways.
IMHO, all rooms have really good and original puzzle ideas in them.
3. I did not manage to find the solution to the Librarian's challenge, yet.
I have placed all scrolls and arrange them by school of magic in the correct room (according to the sign above the doors) and I have placed the two other scrolls in the alcove according to the life and death rune, and nothing...
I have also tried to place the light and darkness spells scroll on the centre table for no result...
I'll have to try again harder to figure this one.
4. I did not find all the secrets yet so I have to redo it to check the ones missing.
I did find 9 of them out of the 15 listed in the statistic menu.