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Re: Scripting "Force Open" spell--intended to open doors

Posted: Thu Jan 17, 2013 6:39 am
by Gunsrequiem
Have it all implemented and everything works great.

Quality work, man, quality work!

Re: Scripting "Force Open" spell--intended to open doors

Posted: Wed Mar 06, 2013 7:31 pm
by akroma222
Helpful read through that was, I am still having issues setting up everything.... but I am determined! :P
EDIT - all working fine, have started adding spells :)

Re: Scripting "Force Open" spell--intended to open doors

Posted: Mon Mar 11, 2013 2:17 pm
by SpiderFighter
Diarmuid wrote:Receptors on doors don't work, they have to be on a wall.
Just to clarify, they also don't work on a secret door (wall)...just discovered that one (again...keep forgetting :P )

Thanks for the framework, Diarmuid *(and akroma222 for pointing me here). I can't wait to get into it!

Re: Scripting "Force Open" spell--intended to open doors

Posted: Mon Mar 11, 2013 10:29 pm
by Diarmuid
SpiderFighter wrote:Thanks for the framework, Diarmuid *(and akroma222 for pointing me here). I can't wait to get into it!
My pleasure! The best way to check it out is to download the lab and go use some spells: viewtopic.php?f=14&t=4860.

Be sure to check the portals on the lower level :).