Monsters and Scripting
Re: Monsters and Scripting
Glad it's working now. Yes the clone creates a "new" monster which is an exact duplicate of the original, except that the game is waiting for it to die and triggers the doors to open when it does.
Puzzle Frameworks - http://www.grimrock.net/forum/viewtopic.php?f=14&t=4564
Magic Pack - https://www.nexusmods.com/grimrock/mods/70
Area of Effect Spell System - http://www.grimrock.net/forum/viewtopic ... 150#p44382
Magic Pack - https://www.nexusmods.com/grimrock/mods/70
Area of Effect Spell System - http://www.grimrock.net/forum/viewtopic ... 150#p44382