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Re: Torches (Dim)

Posted: Wed Oct 17, 2012 11:10 pm
by Neikun
What if we altered the particles called by the torch?
I'm tired after coming home from work, so I might be talking out of my ass.

Re: Torches (Dim)

Posted: Wed Dec 26, 2012 8:50 pm
by Balthasar
Here's a quick method for making a dim torch that lasts as long as a regular one.

Put this in your items.lua

Code: Select all

cloneObject{
name = "torch_dim",
baseObject = "torch",
fuel = 10000,
uiName = "Dim Torch"
}
You'll have to use another script to manually set the fuel lower after you place it in the dungeon.

Code: Select all

torch_dim_1:setFuel(1100)