Re: Just finished the game, my feedback
Posted: Tue Jul 03, 2012 1:15 pm
So I guess playing without a map just takes much longer.
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Aye. It was bad that the starting square wasn't marked and I lost my patience there and looked up a video.Thels wrote:I had problems with the Pillared Hallway due to the starting square. I tried the square before and the square after, but only after a long while did I start from the correct square.
Hi, I'm glad you enjoyed the game. Welcome to the clubLiamKerrington wrote:What I really nearly did not use: potions. The concept and the method of mixing them on the fly is pretty cool. I really like that. But even on hard-level you don't need to create potions in order to pass the game. Only during the fighter's challenge I use potions like crazy ...
About the saves. Actually you only need one save - the save before engameLiamKerrington wrote:Ok, I found the information: In order to play Toorum, I need to find his bones, which I did not find in my first playthrough ... Luckily I have something around 90 saves for this game, which btw is one important thing to notice: As with the old games you need to save, save, save the game ... Else you may run the risk of achieving things and loose them in an instant Sysiphos-style ...
Weird. I found it very intuitive to rip them apart. I've been searching for hidden buttons on those walls for so long and suddenly they're covered. It was just screaming to be torn down.Ixnatifual wrote:I didn't know you had to chop tapestries apart
Exactly. Which is why I clicked them relentlessly only to find nothing happeningEconael wrote:Weird. I found it very intuitive to rip them apart. I've been searching for hidden buttons on those walls for so long and suddenly they're covered. It was just screaming to be torn down.Ixnatifual wrote:I didn't know you had to chop tapestries apart