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Re: Custom Character Portraits /w 1.1.4
Posted: Sat Apr 21, 2012 1:49 am
by gambit37
TGA, 128x128, 24-bit
Re: Custom Character Portraits /w 1.1.4
Posted: Sat Apr 21, 2012 2:14 am
by raf68
thank you gambit I thought it was a walk

Re: Custom Character Portraits /w 1.1.4
Posted: Sat Apr 21, 2012 2:41 am
by Darklord
gambit37 wrote:TGA, 128x128, 24-bit
Actually I'm not certain they need to be 24 bit, I've imported 32 bit myself, and I believe 16 bit works as well.
Daniel.
Re: Custom Character Portraits /w 1.1.4
Posted: Sat Apr 21, 2012 2:47 am
by gambit37
32 bit would have an alpha channel, which I don't think is supported, haven't tried it. 16-bit has crappy colouring. So 24-bit is best option
